- Bounty Hunter - v2.0 [Reworked] (1v1 EE Wars)

Discussion in 'Ideas + Feature Requests' started by W32SQLE_Anarchy, Mar 10, 2013.

  1. Re: - Bounty Hunter - v2.0 (Reworked)

    I guess
     
  2. Re: - Bounty Hunter - v2.0 (Reworked)

    Support I love the ideas
     
  3. Re: - Bounty Hunter - v2.0 (Reworked)

    Here's a idea...

    What if the minimum bounty price is 400M, you'll lose 25 percent of it as a tax and the tax amount will be on YOUR head, so you'll have 100M on your head and your enemy 300M, so there would be two bounty lists, the people who placed bounties of somebodies head, and the people who have bounties on heir head
     
  4. Re: - Bounty Hunter - v2.0 (Reworked)

    FULL SUPPORT MY GOOD SIR
     
  5. Re: - Bounty Hunter - v2.0 (Reworked)

    Devs reply:

    Thank you for the suggestion, an idea similar to this was suggested by a developer months ago, at this time we are not looking into this as a feature.
     
  6. Re: - Bounty Hunter - v2.0 (Reworked)

    NOOOOOOOOOOOOOOOOO :'(
     
  7. Re: - Bounty Hunter - v2.0 (Reworked)

    Write*
     
  8. Re: - Bounty Hunter - v2.0 (Reworked)

    This was a good suggestion…
     
  9. Re: - Bounty Hunter - v2.0 (Reworked)

    As I said I would post earlier:

     
  10. Re: - Bounty Hunter - v2.0 (Reworked)

    Damnit! Bb code fail ( /)_-)
     
  11. Re: - Bounty Hunter - v2.0 (Reworked)

    Ugh... Lets try this again:

    MAR 10, 2013 | 09:26AM PDT
    Linda replied:
    Thanks for the suggestion, we're working on many upgrades and improvements to our games and appreciate your feedback.
    MAR 10, 2013 | 03:35AM PDT
    Original message
    Nathan wrote:

    Hello ATA,

    I was recently browsing the Kingdoms at War forums, when I came across this
    thread:

    viewtopic.php?f=11
     
  12. Re: - Bounty Hunter - v2.0 (Reworked)

    GOD DAMNT
     
  13. Re: - Bounty Hunter - v2.0 (Reworked)

    After reading this I have only one thing to say really.........******* GENIUS
     
  14. Re: - Bounty Hunter - v2.0 (Reworked)

    MAR 10, 2013 | 09:26AM PDT
    Linda replied:
    Thanks for the suggestion, we're working on many upgrades and improvements to our games and appreciate your feedback.
    MAR 10, 2013 | 03:35AM PDT
    Original message
    Corsiva wrote:

    Hello ATA,

    I was recently browsing the Kingdoms at War forums, when I came across this
    thread:

    NO LINK FOR YOU!

    I read it several times and I do see quite a bit of potential in this idea. I think the mith payout should be tweaked a little, but otherwise it would be a great addition to the game.

    It would provide another way for the community to earn mithril, making them happy and increasing health crystal sales, making you developers happy.

    I do hope you read through the thread and consider this idea, for I would love to see it as an additional feature to the game. :)

    Thanks,
    Corsiva-Reincarnated
    Kingdoms at War
     
  15. Re: - Bounty Hunter - v2.0 (Reworked)

    That's their default reply for everything Cor 
     
  16. Re: - Bounty Hunter - v2.0 (Reworked)

    I like this idea.... nice one guys !
     
  17. Re: - Bounty Hunter - v2.0 (Reworked)

    I think it should work that you signup. When you sign up you can no longer hit eb until the bounty is finished or failed. By signing up you get a bounty, and also put yourself as a possible bounty target. That is why some shorter duration are needed, so you can complete in a couple hours then hit your eb again. ( no I am not an eb fan, but they make the money atm)
     
  18. Re: - Bounty Hunter - v2.0 (Reworked)

    Dayum! i love it!
     
  19. Re: - Bounty Hunter - v2.0 (Reworked)

    support!
     
  20. Re: - Bounty Hunter - v2.0 (Reworked)

    support!