HL Build Guide. My Defense Build based on the data below. Firstly, lets look at all the things that have happened since T4 n New lands 1. EB EQuipments, Aqua n Inferno to Enchant 2. New Pots 3. Mithril n Spells 4. EE EQuipments, Mithril to Enchant 5. EE Badges 6. Allies 7. Gold Let's look in detail at the above 7 to determine final build for me. EB EQuipments If you have all of them, you'll notice that attack basically has a little more than defence. Requires: Aqua n Inferno to enchant. EB items when all are equipped tends to be balanced in attack n defence. New Pots There are plenty of new pots to support you in attacks n defence Mithril n Spells Spells need Mithril and gives balance attack / Defence. EE EQuipments require Mithril to enchant EE Eq are bought using Mithril EE EQuipments are higher in Attack than Defence EE Badges: Level 1 gives 25% more plunder in EBs Level 2 gives 33% more plunder in EBs Level 3 gives 45% more plunder in EBs Level 4 gives 50% more plunder in EBs Level 5 gives 66% more plunder in EBs So a build with Level 4, EE Silver Edge earns 50% more plunder in an EB Allies Allies increase AB n gives you a % of their stats. Allies are a good way to retain gold n upgrade when they are hired away. You'll notice most allies tend towards attack builds n Hansel tend to be expensive. As of 2011, Devs have said they will not reset accounts with the Pro Tags. KaWers tend to pay more for active players. And 2x, 3x upto 10x more for lady players. Lol Gold It's easier now to earn gold than at any other time. So based on the above information, I decided to build a Defence Build for my alt. It has the following Build Structure. Lowlands: 24 Titan's Lair Highlands: 1 Volary 9 Colony 15 Tortured Gardens Lots of allies with Attack Stats but low spy def stats Zero Spy Defence Pots As much EE EQuipments as possible. Completed 24 LC n Resets Has all the Pro Packs Why? It has natural raw defence stats against EB items and attack builds. Using EE EQuipments n High Attack Stat allies is able to hit any big opponent from pin. The Titans n Tortured Gardens bring in 5% more plunder than a Cursed Foundry n Hatchery. This build tends to be highest plunder in EE Wars. The ONE Volary is strong enough to subdue 6 SoS on Lowlands n pin a Guild Hansel
Nice, good for plunder. Bad for war. No sdp means easy pin. And your an attack build so even though you have high defence for troops you can be easily assasinated and troops can be pinned
Nice King of Terror. But so far the build is working wonders. The Alt makes lots of gold in Haunting n against OSF
I am looking to switch to a build like this but also include spy defense towers as a way of increasig plunder on the invimcible tower build.