I think that devs are turning this into a eb game. The percentage was low enough now there affecting our strip money to push ebs even more. This is turning into a total pve game.
Bad idea. Very bad idea. So if I strip someone and one of the allies stripped happens to be that persons alt, and they get mad and reset their alt I will lose 95% ?? Or if I hire an ally at random and that ally immediately resets, I lose 95% ?? how is this an improvement to game ??
ATA, instead of trying to fix something that is not broken, please spend some time fixing game mechanics. How is it possible that I fail attacks on a 50 k kingdom but succeed against a 2-3 mil kingdom ?? Or, here's a novel idea : install those achievement bonuses that you promised us years ago.
Holy crap if ppl actually spend $1000 on xstals or nobility thats insane. KAW is making bank! were are ppl getting so much money to spend so much? WOW, idk what bugs and disturbs me more that ppl spend so much or the change? Wow lol....
Me and my alt are both resetting often and I like to hire my alt before I reset it so no one but me looses gold. So that means that now I will lose 95.5% of gold invested?
Perhaps, for whatever reason, their intention IS to end osw's and make us all go back to "official" system wars.
Change reset $$ to at least 60% instantly...that's a little ridiculous to say someone else's random actions can destroy your $$ so much. I say separate reset $$ and drop $$.
Seriously, this is stupid... We should all just reset our Alts owned by mods and devs once they hire us to show them how stupid this whole idea really is
This is crap. The devs just keep murdering this game a little more with evrey update, but i guess stateing opinions here wont help. Its obvious they dont listin to us players anyway .
-I would have to guess this is to eliminate the transferring of large amounts of gold from one acct to another. If this is going to be implemented i would implement this on allies that cost 50b or more. -The reset danger of ANY ally you don't know under 50b is already high enough as is. After 50b the players are usually more established OR they are getting volleyed higher due to a money transfer <-- (The unwanted action i'm assuming). It's not as risky buying allies that are above 50b, thus the percent lost could be higher. In addition to that it would take FOREVER to transfer money if they are only volleying to 50b (or make it 30b) then dropping -This will only cause more inflation in larger allies, instead of people buying 10-15b allies at the end of the day they will volley up current allies to even more ridiculous prices. Plus there will now be a huge price gap between those deemed as "possible resets" and those that are "not going to reset." -In all reality you are punishing the masses to stop the few. Resets will now be looked down upon due to the fact they hurt their owners so much. Already people wait to be hired (or ask in wc) and the second they are they reset on their new owner. The question i feel that needs to be asked is... How is that deemed more acceptable than money transfers?
I'm not thrilled about this. I'm not a trader or big on war but if I play for a few weeks and make 20 billion to buy an ally and the next day that ally resets I just lost all my gold. That's not fair and doesn't make the game fun. I don't think anyone wants to play a game where you go backwards instead of forwards. Horrible move to do to players that can't control there money.
Lol , I just wonder how greedy people can be , changing rules to make people buy more nobs and xtals instead of volleying and dropping ( transferring money ). The same reason pwars were removed , because people were getting tax and growing accounts. CHANGING GAME RULES THAT FAST IS REALLY WRONG , MANY WILL STOP PLAYING...
What kinda crap is this!not only this but the devs have butchered the game since i started to play why change the rules and let the people play freely
You need to have an indicator so we know when we've hired someone. A date of hire or hired duration of some description