No, you don't . That's the idea of a reset. You beat the game from start to finish. Keeping allies or cash would make you complete that much faster. Even within a day.
Id say have sort of permanent item reward for those who reset after completion, as a new way of obtaining unique permanent items
Or perhaps reseting after completion unlocks new units ( higher costs and higher stats) making it more difficult to progress, and an upgraded castle? Kind of like the reborn concepted introduced in some mmorpgs
When you reset you start at 0 but keep any speakers, nobles, and permanent items you have outside of your banner and your account has a 1 completion record. That's how
It couldn't be anything big like 3 land... It would have to be 1 land each time to make it worthy ad then we could say this gamer has levels while being balenced lol
It took a little over 2 months to get 1st wave of completions lol bear in mind lots of goodies coming out in next update too
We need a perma item boost then, because a 6k difference of stats between LBs when one is a whole completion ahead isn't much..
Rajang, it's going to be a big difference have you seen my t3 building estimates? Also you have to thnk way down the road when ppl have 12 completions vs someone elses 2-3 and keeping the game balenced between the two....
Join mine! I'm working on scrim right now just read his walls and my Lightning Hammers thread for info