Re: Modern Republic No, not much. We've pretty much been helping lower level members upgrade and recruiting to get to fifty members, at which point we'll make executive decisions about going to war, electing leaders, etc.
Re: Modern Republic Ha, sounds good, but the hostage part is unnecessary. We're allies and friends, not allies on volatile terms.
Re: Modern Republic How do you defend against enemy spy kingdoms performing spy activites against you?
Re: Modern Republic A couple solutions. 1) You can build and/or upgrade guilds, which give a boost to both spy attack and defense. A level 2 guild also means that, against the right players, you can get 10-20k per steal. Or, 2) Build a spy defense tower or two, but this isn't really recommended as they are not very useful until level three, which costs around 80 mill all things accounted for.
Re: Modern Republic Turtlepimp, once a few more members are on, you'll be volleyed, give you a little boost.