Exact formula for ally plunder!

Discussion in 'Strategy' started by *Zicandar (01), Dec 13, 2010.

  1. Hello!
    I'm rather new to KaW, however most of the guides on this board are outdated in some aspect's, and one very important one is ally plunder!

    Thus what I would wan't help with is finding the Exact formula for the current ally plunder!
    Things I'm aware it's based on:
    The target
    -Total stats most likely, need's confirmation!

    Amount of ally's owned
    -Total cost

    You
    --- Havn't confirmed any point here!
    -Build(ings)


    Possible things to think about that I can come up with atm:
    LC (nr of lands...)
    Your combined stats
    Permanent items

    Add more please! And NO spam!
     
  2. there is no exact formula for ally plunder... it's based on buildings enemy's stats your stats and total amount in allies
     
  3. [=150]FAIL[size]
     
  4. Hmm wasn't there a website about this?
     
  5. @-ko-:
    If there isn't an exact formula for it, then how does the Game calculate it?...

    @Jacobys:
    PLEASE DO NOT SPAM!

    @Paranamasia:
    If you (or anyone else) can find a link to that website i'd be Very interested!
    (Just remember that ally plunder has been updated not to long ago :S)
     
  6. Ok...there is a formula, but I'm not sure how many outside of the devs know it.

    Plunder Cap is based on:

    The buildings you possess(and what level they're at)
    Your strength relative to your opponent(includes ally stats I believe)

    Whether you are at this cap or not depends on how much $ you have in allies.
     
  7. Hi, I'm glad I peeked into the forums. This scared me. Been hiding doing mechanics testing and ally plunder is the last thing im testing. I'm waiting on regen right now. It is stat based. That is all I'm saying right now as if I discover it I don't want someone else to take credit for it considering its 2hours+ of recording alone not counting regens etc and other testing. Making a formal forum post later tonight.
     
  8. Copyrights pertaining to current ally plunder posted in the near future belong to Corinthian Inc®.
     
  9. You may use than but not take credit.
     
  10. @Corinthian
    I'm VERY happy to hear someone is trying to get the formulas/mechanics!

    This thread was aimed towards people like you to try and find the correct formula.
    I have NO interest in who got it or how. However would it be possible to use it, (once you have found it ofc), on other places/pages? (Obviously credit would be given!)

    Also, may I ask what more formulas/mech's you have been looking into, and if you have been sharing the info openly, where can I find that info?

    A bit of a "need to know" person here, and the current guide's all seem outdated...
     
  11. hasnt been shared yet, but the exact steal ammount/plunder per building and the mulitpliers pending who you are facing and base troop plunder. Ally plunder was an afterthought and isn't co-operating. The devs seriously tossed in a random number somewhere.
    Also, you can find in the T4 calculater a few pages back a thoeretical ally plunder cap now, but on at least 2 of his entries his equation doesnt match ingame. im going to test atk buildings now just to see if I can see if they pay 100% ally plunder. it doesnt make sense even on the ally/spy plunder side of things which they modified ally plunder to emulate...
     
  12. Ally plunder is unresolved. Possibly is a 7.5% increase and that is IT, but it needs more money than I can fund to test it. Anyone want to give me a billion or better yet 30billion+ for T4 testing? otherwise I'll take the billion for ally testing lol.
    drawing up post now. first need to compress upload then I'll post with links for audio/visual people
     
  13. muhahahahaa! aparently im not done testing! bear with me as I break into ally plunder. to hint at the competitors there is a definate 7.5% base jump and that is it except for the listed exceptions. teehee im in a good mood :)
     
  14.  Mad Scientist
     
  15. just because apparently this is a slight log, hit a roadblock. it is near impossible to find anybody with 2400 combined stats. aside from that, the single quirk in the troop/steal plunder equation continues to exist here. with luck after I upload/post all my data someone else will be able to isolate it. done with ally plunder for all T1 and attackbuildings T2&3 atm. working on guilds now then I'll move to the trickier mixed and defense building plunder
     
  16. Have you had any chance to test with different nr of lands?

    Or are you simply running LC alway's for these tests?
     
  17. There's thousands of these but good luck!
     
  18. im running on 15 lands and had LC players test attacks on targets and report gains to check the forumula. no change other than the expected larger numbers.
     
  19. Sounds great!
    Wall me ingame or Pal me (same nick) if you think/want me to help!

    (Got 1 land left to LC, 22 L3 forges and 1 L3 guild atm.)

    Btw, when/if you gather up the data, if you wan't it more obvious who get's the credit maybe create a new thread :p?
     
  20. Yes the other post/ thread will be jam-packed with data. And I do need help at the moment. See othergamediscussion