I sent the following request to devs, who would like to receive feedback from the Kaw community: I wonder if you really thought things through when you implemented the latest level event of 75k. Not all clans can hit ebs that fast. This pushes players to jump to achieve the level. The more players jump, the weaker the clans get. The slower the ebs get, the more discouraged players (your core players) you get, which in the end means less or weaker clans playing. So less clans also for the jumpers to visit. You have tested and rewarded clan loyalty before. Why don't you double the drops for the members who stay inside the clans so that they have a chance of completing the event, instead of making them jump for days for those 75 k. I hope this is food for your thoughts. Would appeciate to hear the comments of the community.
Its unfair that players in a clan hit for 6 hrs or more to get full drops, when you can get 6 times as much if you jump in those 6 hours. And if there are no clans left to jump to, jumpers wont survive either.
I fully support this! Hitting EBโs all day for someone to join in the last few hits for the same amount of reward isnโt fair
โDouble the drops of members who stay inside clansโ - how do you measure that? Give the hidden buff to people who were in the clan when the 15 minute epic battle timer is started, regardless of when they opt in? (My suggestion could work, but may need an update if that marker isnโt already tracked ๐ง)