New Myth Spell idea

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New Myth Spell idea

Postby ValarMorghulis on Dec 1 2017, 6:32pm

Hey Everyone,

Im not going to put a ton of time into this because I’m sure someone else can take the “scaffolding” of idea, if its actually good, and make it into a full “building”. Partly because im too lazy and partly because someone else will be much more able to present it in fuller way. But, essentially the idea is to help incentivize wars apart from the rewards players already get during events, I think a cool new myth spell the devs could implement that costs like 15 myth.. is a spell that increases damage to EB’s for 6 hours. Now the reason I say this (and I may be wrong now and look like a total idiot) is that I think part of the algorithm that determines how many items you get at the end of an EB is how much damage you did. So if you’re running anythin but premium EB’s this would help you increase your items every eb during that spells duration.

Anywho.. let me know what you think.. if its dumb tell me nicely lol.

Bek
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Re: New Myth Spell idea

Postby _RM_Onyx_Guard_RM_ on Dec 1 2017, 6:36pm

Regular mith spells help you do more damage
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Re: New Myth Spell idea

Postby ValarMorghulis on Dec 1 2017, 6:41pm

OnyxGuard wrote:Regular mith spells help you do more damage


No it does not. I just tested this.
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