What banning Pwar means.

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What banning Pwar means.

Postby The_Philosopher on Aug 30 2011, 10:12am

In the forums Corninthan has been unwisely hinting that the new update will eliminate the pwar. Personally I highly doubt it is even possible to eliminate the pwar without eliminating the whole system war system altogether, but in this thread I would like to discuss the motivation the devs may have for killing the pwar.

First of all, it has nothing to do with boredom. Doing the haunting endlessly is every bit as boring as doing a pwar. What eliminating a pwar does is it removes a method of suddenly placing a huge amount of gold in the hands of just one player.

Sure the hitters in pwar make money, but it pales in comparison to what the osfs are making. I have an HLBC osf, and it was largely built on pwar money. I believe the most I ever got in one pwar was just shy of 300Bil, and I know people who have gotten as much as 400bil. There is no way in EB to make such huge amounts of cash in such short time.

As you can tell, pwar is the perfect device for building a pure spy, because spy builds cost more but earn far less than hitters. I highly doubt there is any HLBC pure spy that became that way purely on spying and not taking any war tax. As a result there are now lots of HLBC spies around.
However, I believe that the devs originally intended spies only to be a suppliment to an attack build and not a build on its own.(Hansel builds are also unintentional and unnatural but i won't be getting into that now.) Proof of this is how many EB such as the haunting favor attack builds and in some ways punish spies and hansels.

Spies, however, with their advantage of stealth and being dtw if no gold is out, have in some ways taken over kaw. System wars are now being decided by which clan has the most or biggest spies. Spies go in, pin all the hitters, and we end up with boring turtle wars instead of slugfests between big hitters. Personally, I hate the fact that spies and hansels are so easily dtw. Most hansels go into war dtw from quests, and attack with thier spies. Well, I ask you, how fair is that?

Spies are also invaluable for strip wars. A hitter when hit will eventually dtw but spies can spend the whole night stripping billions off of players. This also seems unnatural. It seems strange that people fear a spy clan like Black hand more than they fear a hitter clan like Brawlers. Spies can have no gold out and no allies and spend the whole night harrasing people with no consequences to themselves. Something is out of place.

Anyway, a certain hatred of the spy build and a dislike of one player suddenly getting such a huge amount of cash would be some reasons why the devs may want to eliminate pwars. Is it really possible to do this? I sort of doubt it. Are there any reasons for keeping pwars as they are? Definitely, but I will save that for a future thread. lol
Last edited by The_Philosopher on Aug 30 2011, 10:35am, edited 1 time in total.
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Re: What banning Pwar means.

Postby The_Philosopher on Aug 30 2011, 10:13am

So, any constructive critisim?
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Re: What banning Pwar means.

Postby xXP_3Xx_CHAD_xXP_3Xx on Aug 30 2011, 10:15am

Can they wait till after this weekend? I have a plunder war scheduled for Friday - Sunday.

Thanks!
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Re: What banning Pwar means.

Postby *XlIlIllIlIlIIAlienlllIIIlIIIlX (01) on Aug 30 2011, 10:15am

Image
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Re: What banning Pwar means.

Postby The_Philosopher on Aug 30 2011, 10:17am

@ Chad lol I am not the one to ask that. Personally, unless the whole system war system is scrapped, I believe there will always be ways to get around these pwar safeguards.
Last edited by The_Philosopher on Aug 30 2011, 10:36am, edited 1 time in total.
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Re: What banning Pwar means.

Postby Sholron on Aug 30 2011, 10:19am

There are, trust me. I've come up with a few based upon different methods Devs could use to hamper pwars.
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Re: What banning Pwar means.

Postby *XlIlIllIlIlIIAlienlllIIIlIIIlX (01) on Aug 30 2011, 10:20am

Same
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Re: What banning Pwar means.

Postby The_Philosopher on Aug 30 2011, 10:31am

@ sholron. I highly doubt it. I can think of several ways to get around any of the suppossed ways of banning pwar. The only way that make sense would be to get rid of the war system entirely, or get rid of clans. Even if they do this, there is nothing stopping me from hitting my own osf whenever I want to. Unless devs make it impossible for a attack build to hit a spy build pwar in one form or another will continue. Instead of eliminating the pwar, a smarter strategy would be to make more attractive options like the EBs. Let people choose not to pwar instead of forcing them not to.
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Re: What banning Pwar means.

Postby The_Philosopher on Aug 30 2011, 10:33am

sorry Sholron. I don't quite understand what you are saying. Are you saying there are fool-proof ways to ban pwars or are you saying that there will always be ways to get around the restrictions the devs bring in?
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Re: What banning Pwar means.

Postby *Imperial (03) on Aug 30 2011, 10:34am

I  PWAR 
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