Fatesands Land & Building Costs

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Fatesands Land & Building Costs

Postby Radagast on Mar 13 2019, 6:52pm

Fatesands Land & Building Costs

Ok, so not sure what happened to Chocolate, but he’s slacking on the job… I’m mean seriously, it’s been 9 hours and no update to his excellent guide…. :lol:
It's now been a few days and still no Chocolate sighting... hope he is well.

Without further ado.... The FateSands Costs


Land Costs:
Land 1, 2.1T
Land 2, 2.8T
Land 3, 3.6T
Land 4, 4.7T
Land 5, 6.1T
Land 6, 7.9T
Land 7, 10.3T
Land 8, 13.3T
Land 9, 17.3T
Land 10, 22.5T
Land 11, 29.3T
Land 12, 38T
Land 13, 50T
Land 14, 64T
Land 15, 84T
Land 16, 109T
Land 17, 141T
Land 18, 184T
Land 19, 239T
Land 20, 321T
Land 21, 543T
Land 22, 951T
Land 23, 1,600T
Land 24, 2,914T
Land 25

This is pretty much a hockey stick with realistic numbers through land 20 and the last 5, specifically the last 4 parcels, being almost unattainable. Assuming the last land is 5Q, the last four lands would cost 10.5Q of the total 12.4Q land costs. Plan to never get the last 4-5 land parcels (at least not for a long time) and design your build accordingly for us OCD types.

Building Costs:
Tier 1, 24T / 6 crests
Tier 2, 48T / 7 crests
Tier 3, 96T / 8 crests
Tier 4, 192T / 11 crests
Tier 5, 384T / 16 crests
Tier 6, 672T / 26 crests
Tier 7, 1,176T / 42 crests
Tier 8, 2,058T / 83 crests
Tier 9, 3,416T / n/a
Tier 10, 5,124T / n/a

It is interesting to note the gold / crest conversion rate actually increases with each upgrade level (through level 8), meaning each crest becomes worth more gold the higher the level. This is opposite to the conversion rates on the other lands.

Building Level CS Stats
After scouting around a bit, it appears all six building types have the same stats at each level. These are summarized below:

Level 1 - 7M Total CS / 7M Marginal CS
Level 2 - 28M / 21M
Level 3 - 70M / 42M
Level 4 - 140M / 70M
Level 5 - 224M / 84M
Level 6 - 280M / 56M
Level 7 - 322M / 42M
Level 8 - 354M / 32M
Level 9 - 372M / 18M
Level 10 - 415M / 43M

This suggests the marginal stat increase (compared to theoretical gold cost) is the greatest at levels 2 and 3, then falls back down to Deepmine levels by level 6. Compared to FS building crests, the optimal exchange peaks at level 4 (70M marginal CS stats for 11 crests). Very low marginal stat increase for levels 7 - 10 (compared to costs).

Enjoying building to obscene stat levels. Watch out for scorpions.



Please pm me with additional data and I’ll fill in when I can.

Reportedly the entire Fatesland costs 340 quadrillion to complete.
Last edited by Radagast on Mar 24 2019, 3:04pm, edited 20 times in total.
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Re: Fatesland Land & Building Costs

Postby Thrawn on Mar 13 2019, 7:09pm

6, 7, 8, 11, 16, 26, 42, 83, NA, NA

Lv1-10 in crests
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Re: Fatesland Land & Building Costs

Postby Spy on Mar 13 2019, 7:16pm

49.5T land 13
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Re: Fatesland Land

Postby Spy on Mar 13 2019, 7:18pm

Level 2: 48T
Level 3: 96T
Level 4: 192T
Level 5: 384T
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Re: Fatesland Land

Postby StealthGoat on Mar 13 2019, 7:26pm

Spy wrote:Level 2: 48T
Level 3: 96T
Level 4: 192T
Level 5: 384T

I like your post. Both helpful and detailed information. Seriously, keep it up!
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Re: Fatesland Land & Building Costs

Postby Radagast on Mar 13 2019, 7:43pm

Thanks for the additional info. Updated.
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Re: Fatesland Land & Building Costs

Postby Renneth on Mar 13 2019, 10:19pm

Lands
20. 321t
21. 543t
22. 951t
23. 1.6q
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Re: Fatesland Land

Postby MOMudd3 on Mar 13 2019, 11:52pm

We need to revalue the gold mark
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Re: Fatesland Land

Postby -EightySix- on Mar 14 2019, 1:15am

Which level best for crestplate use, mean maximum gold perc plate?
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Re: Fatesland Land

Postby Fluxy on Mar 14 2019, 1:19am

-EightySix- wrote:Which level best for crestplate use, mean maximum gold perc plate?


Probably after level 3 at your size.
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