History After returning from the desert, wielding the legendary Estoc, Arkosa, daughter of King Darius, slew her father and took the throne. Her first act as queen was initiating the Estoc Trials. From that day forward, the innocent blood of the Damascene people would stain the memory of the king forever... The Story of the Estoc Trials The first Estoc Trials were held in the desert city of Damas, to honor the great king, Darius. Darius was a benevolent king, and his reign over Damas was long and peaceful…until the birth of his daughter Arkosa. Arkosa was as fierce and unyielding as a sandstorm. She would disappear into the desert for days at a time, returning wind-blown and spent, her long hair tangled and full of sand. Arkosa never spoke of her time in the desert, but when questioned, her eyes would flare with an ancient hunger. Soon the Damascene people came to see Arkosa as a harbinger of some great, inexplicable power. Even Darius ceased to view his daughter as a flesh and blood being—her vitality was too great. When Arkosa returned from the desert for a final time, the sun had left its mark—her hair was bleached white and her skin burnt red, and in her hands rested a sleek longsword of blue, translucent glass. The Damascenes knew at once: it was the Estoc. Until that day, Darius had relegated the Estoc to myth, a mere story kept alive by the elders. But now, seeing the fabled sword in his daughter’s hands, Darius believed. The Estoc was real. A great change was at hand. Darius rushed to embrace Arkosa. It was only after the Estoc pierced his chest that the king registered the lifeless look in his daughter’s eyes. Arkosa was no longer his daughter: she was of the desert now. After the slaying of her father, Arkosa took the throne. Her first act as queen was initiating the Estoc Trials. From that day forward, the innocent blood of the Damascene people would stain the memory of the king forever... The Legend of the Vanished Paladins Long before the Mage uttered her fateful curse, an unusual incident befell the Red War Paladins… It happened on a still, moonless night, when the faint rustle of the desert wind was the only sound to be heard. No shrieks pierced the noiseless night, yet in the morning, the captain awoke to discover five of his bravest soldiers gone—vanished without a trace. The captain claimed the men fled of their own volition, they were cravens not worthy of the Paladin name. Yet inwardly, the captain knew this was a lie… For the vanished knights were of the bravest stock—they had not fled, they had been taken Rewards Estoc's Edge - This will be given out to all winning clans. They will gain one level for winning. Loose one level for losing. It lasts for 2 weeks and provides a bonus on all Epic Battle plunder and rewards.The maximum level is five. Mithril - Mithril is the main payout of Estoc Trials. In the event of a no-match scenario, you can earn Mithril by completing the Vanished Paladins EB. Mithril payout is roughly dependent on the following formula: Contribution = Mithril Spells cast + Attack Pots Spent + Defensive Pots you caused your opponents to use Payout = Contribution + Your cut* of the sum of your opponent's contribution *Your cut is determined by your involvement in the war Mithril spells must be cast after you receive the notice to cast them and before the battle starts in order to be considered in the Mithril award formula. NOTE: You should wait until you’ve been matched-up before casting any Mithril spells so you don’t end up spending any unnecessary Mithril if no matches are found for you. The Vanished Paladins EB does not require any Mithril spells. Indy Wars Indy Wars are fought with random players. The rosters are chosen by you stats. How to join Indy Wars: Look at the schedule, leave any clan 2 hours prior to doing an Indy War. For example there is an Indy War on Thursday at 6am PST. You would leave your clan between 4am - 4:59am. If you leave later you wont be placed in Indy War clan and you will receive a message. After you have decided, go to your Marketplace and buy Wave of Conflict it is under the spell section, in the Mithrill section. Additional Information: If you don't know how to convert time, follow these simple steps and it will guide you to when the Indy War starts at your local time. Go to Clan Events: Click on View War Schedule: Now you can view, the war schedule at your local time: Primal Wars Primal Wars are fought with specific builds. How to join Primal Wars: There are many good warring clans out there. Usually you get contacted once in awhile if you are good in an Indy War. You can also post in World Chat and ask for a warring clan. (Describe what Primal War you are looking for. State the build that you have.) Then you will have a wall post stating which clan to join. Also, look at the time the war starts. If you do not have a clan yet. Start looking for a War Clan 2 hours prior to it starting. After you have joined a Warring Clan, go to your Marketplace and buy Wave of Conflict it is under the spell section, in the Mithrill section. Additional Information: If you don't know how to convert time, follow these simple steps and it will guide you to when the Indy War starts at your local time. Go to Clan Events: Click on View War Schedule: Now you can view, the war schedule at your local time: Important Notes: If you join a warring clan. These are things you better do and or have: 1) Crystals 2) Be Active Round Wars Round Wars are fought with more players. Same as Primal Wars go looking for a clan that participates in them. (Describe what Primal War you are looking for. State the build that you have.) Then you will have a wall post stating which clan to join. Start looking for a clan in advance. After you have joined a Warring Clan, go to your Marketplace and buy Wave of Conflict it is under the spell section, in the Mithrill section. Additional Information: If you don't know how to convert time, follow these simple steps and it will guide you to when the Indy War starts at your local time. Go to Clan Events: Click on View War Schedule: Now you can view, the war schedule at your local time: War Details Primal - Classic Duration: 60 Minutes Type; Classic KO: 10 Minutes Roster Size: 20 Hit Restrictions: OFF BFA: OFF BFE: OFF Ally Hire*: WAR ONLY Primal - Advantage Duration: 60 Minutes Type; Advantage KO: 7-13 Minutes Roster Size: 20 Hit Restrictions: OFF BFA: OFF BFE: OFF Ally Hire*: WAR ONLY Primal - Random Duration: 60 Minutes Type; Random KO: 5-10 Minutes Roster Size: 20 Hit Restrictions: OFF BFA: OFF BFE: OFF Ally Hire*: WAR ONLY Individual - Classic Duration: 60 Minutes Type; Classic KO: 10 Minutes Roster Size: 20 Hit Restrictions: OFF BFA: ON BFE: ON Ally Hire*: WAR ONLY Individual - Advantage Duration: 60 Minutes Type; Advantage KO: 7-13 Minutes Roster Size: 20 Hit Restrictions: OFF BFA: ON BFE: ON Ally Hire*: WAR ONLY Individual - Random Duration: 60 Minutes Type; Random KO: 5-10 Minutes Roster Size: 20 Hit Restrictions: OFF BFA: ON BFE: ON Ally Hire*: WAR ONLY Round - Classic Duration: 60 Minutes Type; Classic KO: 10 Minutes Roster Size: 20 Hit Restrictions: ON BFA: ON BFE: ON Ally Hire*: WAR ONLY Round - Advantage Duration: 60 Minutes Type; Advantage KO: 7-13 Minutes Roster Size: 20 Hit Restrictions: ON BFA: ON BFE: ON Ally Hire*: WAR ONLY Round - Random Duration: 60 Minutes Type; Random KO: 5-10 Minutes Roster Size: 20 Hit Restrictions: ON BFA: ON BFE: ON Ally Hire*: WAR ONLY Note:These restrictions were taken from the Kaw_Community post. Regarding Season 4. War Bans (Regarding CC Spamming) This information was posted by the developers regarding Clan Conversation spammers. Estoc Edge Levels Estoc Edge Level 1 Estoc Edge Level 2 Estoc Edge Level 3 Estoc Edge Level 4 Estoc Edge Level 5 Season Wars Equipment Season 1 ??? Season 2: Season 3: Season 4: This thread so far only has Indy, Primal and Round Wars Included into it. This guide will be updated as war and war schedule changes.
Re: Guide to Warring (Season 4) This aint a tease. Currently working on adding the other wars such Primal and Round soon.
Re: Guide to Warring (Season 4) :| these random "guides" are getting annoying. Players don't need a guide on how to war, they need a guide on how warring works. And most of all, you ca tell you just throw these threads together. Barely effort. There's no bb codes, different kinds of pictures, etc. It's all just plain.
Re: Guide to Warring (Season 4) Indi wars aren't based on purely stats, you made no meniton that bfa and bfe play a role on what tier (so to speak) that you get matched in.
Re: Guide to Warring (Season 4) Good u possibly resize that image with the graph of wars & times plz? Thanks
Re: Guide to Warring (Season 4) Oh and it was pointless you covering what clan you were in for the ss lol
Re: Guide to Warring (Season 4) You say this then give an example that says to leave at least 1 hour before the time listed, so basically incorrect info and then an example for the correct info you haven't listed.
Re: Guide to Warring (Season 4) A few spelling and information errors. Do double check before posting.