Builds of KAW - OSW,EE,EB

Discussion in 'Strategy' started by B01, Jul 25, 2013.

  1. Builds of KAW




    This thread is for the community to learn and understand different builds of KAW. The purpose is so players that are growing, rebuilding or converting can get an idea of builds they can aim for.

    Please Note: All answers were given by the people in question. It is their own personal opinion on their own build. I have no input in what they say other than questions give and follow up questions. If their is any incorrect information please speak to me about it.



    Key:
    Player Name
    Low Land Buildings
    High Land Buildings
    Build Type
    Stats
    PVP or PVE
    BFE (Att, Def, S.Att, S.Def)


    Key Words
    SSD = Static Spy Defence
    OSW (PVP) = Old School/System War
    EE (PVP) = Estoc Trials Wars
    EB (PVE) = Epic Battle


    --------------------------


    Xx_lIxll_ShadeSlayer_IlxIl_xX
    16 Spy Tower (ToC) / 1 CoE / 7SoS / 1 castle
    25 Colony
    HLBC Balanced Attack Including 1.5m SSD
    6,017,194 / 6,017,194 / 494,720 / 2,053,760
    OSW / EE
    122,125,970 / 64,480,000 / 75,448,600 / 65,550,000

    PVE

    First Hit Haunting: 44m

    Problems: N/A

    Comments: Never uses pots/mith to aid win percentage.

    PVP

    Troop Strengths: Hit heavier towered players / hansels with ease.
    Troop Weaknesses: N/A
    Spy Strengths: Can scout targets.
    Spy Weaknesses: Assassinating and stealing isn't effective. Can't assassinate / steal / scout targets over 1m SSD.

    Latest EE: -Elysium- Vs Zero_Tolerance
    Winner.
    #15
    Actions: 91
    Plunder: 2,456,702,433
    Knockouts: 5/8
    Mith: 58


    --------------------------


    FreeFood
    23 Guilds, 1 Stable, 1 Castle
    25 Guilds
    Guild Hansel
    62,000 / 62,000 / 661,000 / 661,000
    EB / EE

    PVE

    Haunting First Hit: 34m

    Problems: N/A

    Comments: N/A

    PVP

    Troop Strengths: Can hit through 4-5m Attack defence 85% of the time
    Troop Weaknesses: Easy to be hit
    Spy Strengths: Can assassinate up to 1.5m SD around 85% of the time. Can scout anyone including lbers
    Spy Weaknesses: Easy to be scouted / stolen / assassinated.

    Latest EE: Spartans of The under world VS Warthog Strafe Run
    Winner.
    #12
    Actions: 98
    Plunder: 1,508,307,819
    Knockouts: 8/8
    Mith: 77


    --------------------------


    _No-Name-MaCHiNE_
    15 level 4 guilds,1 level 3 castle, and 9 level 3 SOS
    14 level 4 guilds and 1 level 1 colony
    SOS/Guild Hansel
    164,220 / 164,220 / 1,016,140 / 1,016,140
    EB / OSW

    PVE

    Haunting First Hit: 20m

    Problems: N/A Due to BFE.

    Comments: 50 dmg per Haunting item.

    PVP

    Troop Strengths: Below 3m Attack, Hansel
    Troop Weaknesses: Hybrid, Attack
    Spy Strengths: Can stay hidden hitting people, low spy def
    Spy Weaknesses: High SSD, High Spy Stats

    Latest EE: -ART-OF-WAR- VS KotFE- Assassins
    Loser
    #16
    Actions: 113
    Plunder: 1,079,667,771
    Knockouts: 7/4
    Mith: N/A


    --------------------------


    Eric_Northman
    1 SOS, 1 Castle, 23 COE
    8 Towers, 17 Colonies
    Ballenced Attack Including 1.9m SSD
    5,991,080 / 5,991,080 / 104,960 / 2,034,272
    OSW

    PVE

    Haunting First Hit: 38m

    Problems: N/A due to high BFE

    Comments: Equipment drops are bad with attk build. Gets a lot of Aqua and not much Inferno

    PVP

    Troop Strengths: Hybrids, Attack Builds with Average Spy Attack
    Troop Weaknesses: Similar Build, Strong Spies, LB players, High BFE players
    Spy Strengths: Under 1.9m spies high failure
    Spy Weaknesses: Strong spies, LB players, High BFE players

    Latest EE: Blodtorst VS GHC Syndicate
    Loser
    #4
    Actions: 126
    Plunder: 2,245,501,081
    Knockouts: 2/9
    Mith: N/A


    --------------------------


    gavigan
    24 SOS, 1 Castle
    6 Spy Towers, 3 Troop Towers, 10 Volaries, 3 Hatcheries, 3 Volaries
    Hybrid/Hansel
    1,532,454 / 2,195,853 / 3,206,440 / 4,653,424
    OSW / EE

    PVE

    Haunting First Hit: 27m

    Problems: N/A

    Comments: First hit carries 20m pay out at the end – In theory 47m first hit. First hit spy pays 30m. If chasing EB, skims spies from full bar – More effective than crystaling.

    PVP

    Troop Strengths: Attack builds can't hit (Hansel Mechanics), Hansels
    Troop Weaknesses: Troop hybrids
    Spy Strengths: Attack builds, pure spies, hansels
    Spy Weaknesses: SSD heavy builds

    Comments: Hansel Mechanics – Fight with 0 gold. If troop hybrids assassinate to improve hit win chance.

    Latest EE: Warlor WarHounds VS Kreuzritter
    Winner
    #9
    Actions: 114
    Plunder: 2,784,263,415
    Knockouts: 6/6
    Mith: 72


    --------------------------





    Thank you everyone so far for participating and taking a moment of their time to aid the creation of this thread.

    If anyone else would like to be listed wall and follow me.
    Must have;
    - EE, EB and OSW experience
    - Your last EE results.
    - 40+ Lands (HLBC Preferred)
     
  2. Good job
    I can really use some of this
     
  3. Thx :3
     
  4. This is so awesome!

    Umm. That said - could you throw in maybe their BFE? Just to give a better picture of how it contributes to their strengths and weaknesses.
     
  5. I don't understand dis!! :oops:
     
  6. Nice thread..really helpful.
     
  7. If you want BFE of my Guild build heres a FreeLink.
     
  8. I'll look into adding other factors (like BFE / BFA)
    Give my time to ask the players :)

    Thanks for the support.
     
  9. "No EB fails" is a problem?
     
  10. Edited - Thanks for spotting :)
     
  11. Incorrect info. Eric Northmen only has 16 colonies, and 49 lands built on. I know this because I have is same exact stats, except higher in 1 category
     
  12. That isn't val...
     
  13. The scouts don't lie Mage :3

    Test
    [​IMG]
     
  14. Go ahead and scout him. I'll put $100 that it says 16 colonies.
     
  15. Mage - I'll speak to him and confirm details :)

    Thanks for spotting that.
     
  16. No problem, also your info is very biased about EB plunder because some players you are mentioning actually have lower plunder than others, but because of EE level differences that is skewing it. Should make them all base plunder so they are on equal playing field.

    ie. a player making 40m per hit with level 5 EE, multiply 40x2 then divide by 3 to see their plunder without EE, in this case 26.666 I think