Introducing: SEERSTONES!

Official announcements from the makers of Kingdoms at War.

Moderator: Kingdoms at War

Re: Introducing: SEERSTONES!

Postby Ledgic on Aug 14 2018, 4:21pm

I expected something better not this update
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Re: Introducing: SEERSTONES!

Postby Salsa-Penguin on Aug 14 2018, 4:22pm

Instead of this, how about working on or releasing the rest of the Sveruganti ebs 
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Re: Introducing: SEERSTONES!

Postby [ATA]Winston on Aug 14 2018, 4:22pm

T00THLESS wrote:Instead of this, maybe fix trade glitches?


It's being worked on!
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Re: Introducing: SEERSTONES!

Postby Anony on Aug 14 2018, 4:30pm

Salsa-Penguin wrote:Instead of this, how about working on or releasing the rest of the Sveruganti ebs 


i support this one
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Re: Introducing: SEERSTONES!

Postby mellow on Aug 14 2018, 4:34pm

support bc change is good
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Re: Introducing: SEERSTONES!

Postby AshtonRocks on Aug 14 2018, 4:45pm

k
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Re: Introducing: SEERSTONES!

Postby Mavis_the_MaCHiNE on Aug 14 2018, 4:48pm

Bachkeda wrote:Will we see some KaW advertising soon? We do need some fresh blood in the game


I actually agree with bachkeda
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Re: Introducing: SEERSTONES!

Postby _Sinan_ on Aug 14 2018, 5:08pm

Sir_German wrote:I really like the fact that the shards wont cost nobs. Hats off to the devs for that


If only dropping from royal boxes it will cost nobs 
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Re: Introducing: SEERSTONES!

Postby hunter_killer on Aug 14 2018, 9:02pm

[ATA]Winston wrote:
Bachkeda wrote:Winston are you seriously the only dev we have?


Nope! More than just me x)


So your not the office intern then?
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Re: Introducing: SEERSTONES!

Postby Arizona on Aug 14 2018, 9:11pm

hunter_killer wrote:
[ATA]Winston wrote:
Bachkeda wrote:Winston are you seriously the only dev we have?


Nope! More than just me x)


So your not the office intern then?


Is the internship paid at least?
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