Season 6 ideas and how to improve from season 5

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Re: Season 6 ideas and how to improve from season 5

Postby Sweet_Pineapple on Aug 24 2015, 4:24pm

It's not that hard to buy some xtals if you like this game so much that you're actually in wars and stuff.

So yeah, ++1 to op.
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Re: Season 6 ideas and how to improve from season 5

Postby Damieninhell on Aug 24 2015, 4:31pm

Don't get it
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Re: Season 6 ideas and how to improve from season 5

Postby TweetyBird on Aug 24 2015, 4:55pm

S6 should have a daily event as well so we can have at least 4 going or more at same time
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Re: Season 6 ideas and how to improve from season 5

Postby Inglorious_Saberwulf on Aug 24 2015, 4:57pm

Eaglesword2 wrote:Ik war crystals never worked but I think a fix to the no xtal issue in Indi wars is this: use a real xtal to by an xtal that u can only use in war, you must have one of these xtals in order to cast for war;however, if you don't use the xtal in war it doesn't expire, the expiration date on the xtal would be when u use or it after 3 wars it would expire, this is the only fix I see. No xtals in Indi war would ruin the whole system as xtals r the only thing that stop Indi from being straight up plunder wars and being decided after first 2mins.


No indy war is decided in the first two min. Its the last 20 that matters
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Re: Season 6 ideas and how to improve from season 5

Postby DyIacer on Aug 24 2015, 5:21pm

If there was a ratio of 2:1 for Indy:clan wars in first week, 1:1 for weeks 2-3 and 1:2 week 4 and possibly 1:3 in a week 5, then players that do well in indys can prove themselves to WL in war clans.
Put bigger rewards for clan wars to encourage them and individuals to war smart to earn a spot.
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Re: Season 6 ideas and how to improve from season 5

Postby Awdy on Aug 24 2015, 5:30pm

O_o_____Frog____o_0 wrote:
-grizzy- wrote:My s6 idea is s1 really simple



Also really stupid. You wanna go back to the days of 1LB and 14 gh?


That's was s2 mate, haxor builds flooded s1 clans. Those special towers mechs were annoying. S2 people figured out how to stack and that was the beginning of the end for rancor wars
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Re: Season 6 ideas and how to improve from season 5

Postby lIIl__Il_Anasazi_lI___IlII on Aug 24 2015, 5:53pm

CraCkFaRrOkH wrote:and you think it wont be 1lb 14gh now? any clan format ee is doomed to fail with current mechanics.


So it'll end up with the same result as this indi format season?

If we are hoping Devs will balance pvp before another season, I'm thinking we are screwed.

Without changes to the system, it would probably be best to do it like s4 where everyone can play the format they prefer.
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Re: Season 6 ideas and how to improve from season 5

Postby Awdy on Aug 24 2015, 5:56pm

Simple way to fix this is tighten the cs range. Make so you can only hit up 5-10 mcs. Right now you can be only 10mcs and hit a 50mcs build.

Devs fix hit range huge lb can't hit down, ssh and gh can't hit way up.
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Re: Season 6 ideas and how to improve from season 5

Postby lll_xXx_WARS_BEAST_xXx_lll on Aug 24 2015, 6:20pm

Asking devs to fix stuff is like telling someone you stubbed your and them saying buy my miracle cream for 59 nobs
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Re: Season 6 ideas and how to improve from season 5

Postby -Rio- on Aug 24 2015, 10:24pm

You could always just set a price of 30b for an XTAL, it's such an amount as it can't really be used for profit
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