Community backed pvp event change proposal

Share your ideas and request new features.

Moderator: Kingdoms at War

Community backed pvp event change proposal

Postby Grave on Feb 6 2019, 8:55pm

Overall the event was great, lots of fun, there are several things the community has identified as areas of improvement, I hope the Devs read this and take note, ive talked too players from all teams and the key areas of change needed are:


Duration:
1. 2-3days
2. During weekdays
Teams:
1. More than 3 teams
2. Be able too sign up in clan as teams of 10 , get assigned too clan together
3. All players get locked in a team clan made for the event, no limit on team members in each clan


Mechanics:
1.Have the offensive and defensive item be the same, make teams choose between each but increase limit
2. Increase overall limit of items
3. Koes prevent tower actions but not pvp
4. Separate pvp item from offensive and defensive tower hits (same as 1)
5. Make it slightly easier too sct and stl ko
6. Do drops based on hits on eb and type (premium and free), instead of per eb too prevent b2b rotwb for days
7. Team name colours


Edit(s):
Rewards: if there are more than 3 teams there should be some form of reward for half the teams (just under if odd number)


Anything missing? comment support below if you agree.
Last edited by Grave on Feb 8 2019, 8:17am, edited 1 time in total.
Grave
 
Posts: 2046
Joined: Apr 16 2012, 9:22pm

Re: Community backed pvp event change proposal

Postby Brainiac_Tribute on Feb 6 2019, 11:16pm

Make it so the 1st place team isnt the only one who gets something out if it.

If there is a defense/offense component, find a way to acknowledge those assisting in defense as well instead of the purely offensive point farmers. It doesnt have to be weighted the same, but the people who dropped thousands of bricks to aid the team so the big hitters could score should at least get some benefit for contributing
Brainiac_Tribute
 
Posts: 179
Joined: Dec 25 2012, 6:46pm

Re: Community backed pvp event change proposal

Postby [ATA]Winston on Feb 6 2019, 11:33pm

I'll be checking this thread periodically for your feedback. I have been noting down quite a lot of it from feedback through support tickets too!
[ATA]Winston
Game Designer
 
Posts: 437
Joined: Oct 26 2016, 1:45pm

Re: Community backed pvp event change proposal

Postby Doomsday_the_Godless on Feb 7 2019, 12:05am

Loved it wish it was more balanced but o well
Doomsday_the_Godless
 
Posts: 26
Joined: Jun 1 2010, 3:29am

Re: Community backed pvp event change proposal

Postby Cam_The_Devilman on Feb 7 2019, 4:54am

I don't think people should be able to make their own teams since there's a few ways to abuse this, I think there should be a sign up period like asw where the teams are decided after everyone has signed up, this allows for slightly more balanced teams.
I don't think people should be forced Into clans for an event, but devs could set up discord groups for each team.
To KO someone you should have to get both troop and spy bars down, not just troops. Also don't do a x3 multiplier for ko's, it's an easy thing to exploit if someone has alts on other teams.
Cam_The_Devilman
 
Posts: 49
Joined: Jul 2 2013, 6:40am

Re: Community backed pvp event change proposal

Postby C0ML3Y on Feb 7 2019, 5:11am

I felt being part of it.

That rewards (team rewards) should be based upon the effort you put it.

Bricking towers and using shots against towers. Should also give people a chance to get pvp bonus too. Or have a side legend (leaderboard) dedicated towards the players who work so hard keeping and focusing their resources towards the towers.

Having shot/ bricks drop at different rates from different Ebs. Like, some will drop more shots than bricks or vice Vera. Means teams can use Ebs more tactically

Personally though, instead of shortening the event. I would increase the event to a month long event. But then maybe have an opt out button in place. Along with, removing any inactives after a given time.
C0ML3Y
 
Posts: 1812
Joined: Apr 17 2012, 6:18am

Re: Community backed pvp event change proposal

Postby ________G_D_M_F_S_O_B_____ on Feb 7 2019, 5:41am

Fun event,3-4 days is enough tho.more teams would be great.
Bigger clans also a good idea.
Clan rewards placed 1-3.
________G_D_M_F_S_O_B_____
 
Posts: 370
Joined: Jul 14 2013, 5:34am

Re: Community backed pvp event change proposal

Postby illIIlIHOLYIlIIlDOMOIlIlIIi on Feb 7 2019, 5:42am

Ko should lock you out of both pvp and tower play.
illIIlIHOLYIlIIlDOMOIlIlIIi
 
Posts: 2417
Joined: Mar 17 2011, 6:59am

Re: Community backed pvp event change proposal

Postby C0ML3Y on Feb 7 2019, 7:14am

I think, scouts should give less points or no points. Just assassinations, steals and attacks

Along, with. I like the thought of more teams. 4 teams.

Along with. I think the amount of teams should be balanced/ rebalanced. So that there is the same amount on every team
C0ML3Y
 
Posts: 1812
Joined: Apr 17 2012, 6:18am

Re: Community backed pvp event change proposal

Postby jstrong58 on Feb 7 2019, 8:23am

On a different note I really like how players get to keep their teams color banner. It’s a good started reward that is memorable and only ppl who signed up have it. So I really like that concept
jstrong58
 
Posts: 230
Joined: Jan 5 2013, 6:25am

Next

Return to Ideas + Feature Requests

Who is online

Users browsing this forum: No registered users and 0 guests