Quests  Just how pointless are they?

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Re: Quests  Just how pointless are they?

Postby TheRealDMC-Echo2Charlie on Jan 17 2019, 5:36pm

-SS-Thrawn-SS- wrote:I'd support making quests drop aqua/inferno instead of gold lol. Not much use anymore except for quickly zeroing troops without an eb or for nob farming. Even getting xtals your first run through of them is almost obsolete imo, we get so many weekly now.


I mean, gold would be good if it were an actual amount that meant anything in the modern game. Any brand new account by the time they even get to the largest gold reward possible through quests it's all useless next to what they will be making off any other aspect of the game at that point.

-Add Aqua/Inferno
-Add some 0s to all gold actions and rewards
-Make Spy Quests
-Make random nob drop range from 1-10

That AND

Make quests resetable, increase rewards for each reset and add achievements for resets on quests along with small % bonus.

Quests Lvl 1 5 resets 1%
Quests Lvl 2 10 resets 2%
Quests Lvl 3 25 resets 3%
Quests Lvl 4 50 resets 5%
Quests Lvl 5 100 resets 10%

To once again reiterate, quests here will become MORE difficult which each reset. And only actual building CS should count towards this. No ally CS or Equipment CS bonus (to include charms, rewards and furniture). This will make getting harder quests levels done not abusable through charm stackers and etc.
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Re: Quests  Just how pointless are they?

Postby IIIX_Beefalicious_XIII on Jan 17 2019, 8:13pm

TheRealDMC-Echo2Charlie wrote:
I mean, gold would be good if it were an actual amount that meant anything in the modern game. Any brand new account by the time they even get to the largest gold reward possible through quests it's all useless next to what they will be making off any other aspect of the game at that point.

-Add Aqua/Inferno
-Add some 0s to all gold actions and rewards
-Make Spy Quests
-Make random nob drop range from 1-10

That AND

Make quests resetable, increase rewards for each reset and add achievements for resets on quests along with small % bonus.

Quests Lvl 1 5 resets 1%
Quests Lvl 2 10 resets 2%
Quests Lvl 3 25 resets 3%
Quests Lvl 4 50 resets 5%
Quests Lvl 5 100 resets 10%

To once again reiterate, quests here will become MORE difficult which each reset. And only actual building CS should count towards this. No ally CS or Equipment CS bonus (to include charms, rewards and furniture). This will make getting harder quests levels done not abusable through charm stackers and etc.


SUPPORT
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Re: Quests  Just how pointless are they?

Postby -Lasho- on Jan 17 2019, 11:31pm

Agree, good idea
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Re: Quests  Just how pointless are they?

Postby anony1 on Jan 18 2019, 4:36am

Who does quests anyways?
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Re: Quests  Just how pointless are they?

Postby TheRealDMC-Echo2Charlie on Jan 18 2019, 4:43am

anony1 wrote:Who does quests anyways?


That's the point, make them purposeful again.
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Re: Quests  Just how pointless are they?

Postby Anony on Jan 18 2019, 1:57pm

TheRealDMC-Echo2Charlie wrote:
anony1 wrote:Who does quests anyways?


That's the point, make them purposeful again.


I don’t think you got the joke there
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Re: Quests  Just how pointless are they?

Postby RustyFlower on Jan 18 2019, 2:10pm

StealthGoat wrote:
IronOrchid wrote:Still worth it for the happy villager effect on pvp?

I really want to know what you mean by this


I believe that once quests are complete and your villagers are happy the occasional wa seeing villager will catch a spy. Which makes quest complete players harder to steal from (fractionally) than a non quest complete player. But this is really old law lore so may no longer be true
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Re: Quests  Just how pointless are they?

Postby -lIlllIlx_Koi_xlIlIIlI- on Jan 18 2019, 8:55pm

You vultures always want something when you already have enough
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Re: Quests  Just how pointless are they?

Postby TheRealDMC-Echo2Charlie on Jan 19 2019, 3:06am

-lIlllIlx_Koi_xlIlIIlI- wrote:You vultures always want something when you already have enough


I wouldn't recommend Gillette for that soft skin of yours.
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Re: Quests  Just how pointless are they?

Postby verong7 on Jan 23 2019, 3:07pm

My idea is similar.

1st time through quests as current.
2nd time through 2x gold, drops and difficulty
3rd time through 3x
Nth time through nthx
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