Improved pvp rewards = Larger User participation

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Re: Improved pvp rewards = Larger User participation

Postby xXD3mOnXx on Apr 26 2018, 12:06pm

Heres what needs to be done
-Remove all equipment, silver bars, seals, crystals rewarded from ebs somehow (Except the basic, old eb eq) this means eb events, eb legends, old man of the forest events etc.
-Remove ALL charms and furnishings (the whole system stinks)
-Downgrade the amount of plunder NK ZTA and HTE gives
-Make all other equipment available only through
A)active pvp
B)EE
-In pvp, there already was a successful event. If anyone wants rewards, they have to opt in.
-Reset the ally market. Harsh, but its a massive amount of gold gone from the game which is necessary.
-Downgrade stats and plunder to pre-abyss levels
-Downgrade stats of newer war equipment to match old seasons equipment.
-Reimplement random and advantage wars
-Increase plunder gain when attacking and stealing other players.
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Re: Improved pvp rewards = Larger User participation

Postby -SS-Thrawn-SS- on Apr 26 2018, 12:15pm

xXD3mOnXx wrote:Heres what needs to be done
-Remove all equipment, silver bars, seals, crystals rewarded from ebs somehow (Except the basic, old eb eq) this means eb events, eb legends, old man of the forest events etc.
-Remove ALL charms and furnishings (the whole system stinks)
-Downgrade the amount of plunder NK ZTA and HTE gives
-Make all other equipment available only through
A)active pvp
B)EE
-In pvp, there already was a successful event. If anyone wants rewards, they have to opt in.
-Reset the ally market. Harsh, but its a massive amount of gold gone from the game which is necessary.
-Downgrade stats and plunder to pre-abyss levels
-Downgrade stats of newer war equipment to match old seasons equipment.
-Reimplement random and advantage wars
-Increase plunder gain when attacking and stealing other players.

This would completely kill the game. A HUGE number of players would quit. You would no longer have a game to pvp in.
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Re: Improved pvp rewards = Larger User participation

Postby ---Dread---Pirate---Roberts--- on Apr 27 2018, 2:32pm

-SS-Thrawn-SS- wrote:This would completely kill the game. A HUGE number of players would quit. You would no longer have a game to pvp in.


Noob ...T-4 Guilds and “Clans” moving off forums and third party apps killed KaW. The body just doesn’t know the heart stopped.
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Re: Improved pvp rewards = Larger User participation

Postby xXD3mOnXx on Apr 28 2018, 1:29am

-SS-Thrawn-SS- wrote:
xXD3mOnXx wrote:Heres what needs to be done
-Remove all equipment, silver bars, seals, crystals rewarded from ebs somehow (Except the basic, old eb eq) this means eb events, eb legends, old man of the forest events etc.
-Remove ALL charms and furnishings (the whole system stinks)
-Downgrade the amount of plunder NK ZTA and HTE gives
-Make all other equipment available only through
A)active pvp
B)EE
-In pvp, there already was a successful event. If anyone wants rewards, they have to opt in.
-Reset the ally market. Harsh, but its a massive amount of gold gone from the game which is necessary.
-Downgrade stats and plunder to pre-abyss levels
-Downgrade stats of newer war equipment to match old seasons equipment.
-Reimplement random and advantage wars
-Increase plunder gain when attacking and stealing other players.

This would completely kill the game. A HUGE number of players would quit. You would no longer have a game to pvp in.

Why? Who would quit? The obnoxious spenders who just hit zta/nk anyway?
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Re: Improved pvp rewards = Larger User participation

Postby -SS-Thrawn-SS- on Apr 28 2018, 4:24am

xXD3mOnXx wrote:Why? Who would quit? The obnoxious spenders who just hit zta/nk anyway?

You mean the people who spend money and help keep the game alive? Like it or not, we need them. Without producing revenue, games die. I'm not sure going back to a nearly-pure pvp style is sustainable given the playstyle of the majority of spenders.
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Re: Improved pvp rewards = Larger User participation

Postby xXD3mOnXx on Apr 28 2018, 4:52am

-SS-Thrawn-SS- wrote:
xXD3mOnXx wrote:Why? Who would quit? The obnoxious spenders who just hit zta/nk anyway?

You mean the people who spend money and help keep the game alive? Like it or not, we need them. Without producing revenue, games die. I'm not sure going back to a nearly-pure pvp style is sustainable given the playstyle of the majority of spenders.

Except they dont. Yes, they provide money. But they killed the game. Long term, they make ATA lose money. If they werent here, others would be, and alternative methods of producing revenue would be available.
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Re: Improved pvp rewards = Larger User participation

Postby XxXbatdogXxX on Apr 28 2018, 1:37pm

xXD3mOnXx wrote:
-SS-Thrawn-SS- wrote:
xXD3mOnXx wrote:Why? Who would quit? The obnoxious spenders who just hit zta/nk anyway?

You mean the people who spend money and help keep the game alive? Like it or not, we need them. Without producing revenue, games die. I'm not sure going back to a nearly-pure pvp style is sustainable given the playstyle of the majority of spenders.

Except they dont. Yes, they provide money. But they killed the game. Long term, they make ATA lose money. If they werent here, others would be, and alternative methods of producing revenue would be available.


Let's look at some legit facts shall we?

Fact #1 Ebs are a nessacary evil, Proof?
Simple: Without them player growth would halt & player base would deminish. This was the purpose of putting them in place way back when.

Fact #2 Hte/Zta/Nk do fund Kaw,Proof
Hte was a temp eb, popularity & demand alone made it stick. Zta is now everyday & Nk is every weekend. If the game would live without them, ebs in general wouldn't exist. Player growth would be minimal to non existent & large players would dominate anyone they choose.
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Re: Improved pvp rewards = Larger User participation

Postby xXD3mOnXx on Apr 28 2018, 1:54pm

Let's break this down.
1. I agree, ebs need to exist. However, they should provide only gold. I didnt say remove ebs, I said remove equipment and silver bars rewarded from eb EVENTS.
This way you would have 3 sources of income: PvP (Increase payout heavily), EE (Silver bars from events) or ebs (Reduce payout to match the other 2)
2. I agree HTE ZTA and NK are needed.. for now. However, the payout from them has to be drastically reduced to slow down the hyperinflation that this game's economy suffers from. Large players would dominate anyone they choose? Look around you. Thats literally kaw right now.
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Re: Improved pvp rewards = Larger User participation

Postby Kevin77eleven on Apr 28 2018, 8:18pm

Support
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Re: Improved pvp rewards = Larger User participation

Postby Thought on Apr 28 2018, 10:31pm

Unfortunately this will never happen as they don't make enough money from it. Not a bad idea tho would be nice for it to happen but it never will :)
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