HOW MANY MORE NEED TO LEAVE?

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Re: HOW MANY MORE NEED TO LEAVE?

Postby Faust on Jan 12 2018, 6:59pm

Lowland wars are possibly the most level grounded war possible? Maybe that's why it's fun? It takes real skill in order to win? Much wow
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Re: HOW MANY MORE NEED TO LEAVE?

Postby 5796 on Jan 12 2018, 7:18pm

Green_Arrow wrote: Bruce just makes excuses and answers broadly instead of directly taking on the issues Adonis pointed out. Most of the issues are easy fixes. It’s either lack of development talent, laziness or they are unaware of the game mechanics since they don’t play.
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Re: HOW MANY MORE NEED TO LEAVE?

Postby 5796 on Jan 12 2018, 7:19pm

Zesty_X wrote:As this is an ageing game, could you at least focus some updates on what is important to long term players? it is us that have kept you in business all these years, but some new people wanting to furnish their .... I don’t even know what we are furnishing castle? I can’t believe that has taken preference over the core concept of the game Kingdoms at WAR it seems crazy to me .
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Re: HOW MANY MORE NEED TO LEAVE?

Postby 5796 on Jan 12 2018, 7:21pm

Relentless_Bachkeda_- wrote:Why can’t ata start making advertisement for kaw?



How the hell would they advertise it? ...War game you can't War on but you can trade furniture and charms on? ...Hell I think PIMD might have better "war" system then KAW?!
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Re: HOW MANY MORE NEED TO LEAVE?

Postby Green_Arrow on Jan 12 2018, 7:27pm

5796 wrote:
Relentless_Bachkeda_- wrote:Why can’t ata start making advertisement for kaw?



How the hell would they advertise it? ...War game you can't War on but you can trade furniture and charms on? ...Hell I think PIMD might have better "war" system then KAW?!

Rofl PIMD has more action. Change the name. Maybe Castle Furnishing
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Re: HOW MANY MORE NEED TO LEAVE?

Postby -grizzy- on Jan 12 2018, 8:10pm

You think adding equipment rewards to a broken/stale war system is a fix? Sure more will war but its not anywhere close to a fix the system sucks get rid of it please devs and think of something fresh.

If people truly liked ee wars you'd all be doing without the equipment incentive.
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Re: HOW MANY MORE NEED TO LEAVE?

Postby Legion on Jan 12 2018, 8:49pm

-grizzy- wrote:You think adding equipment rewards to a broken/stale war system is a fix? Sure more will war but its not anywhere close to a fix the system sucks get rid of it please devs and think of something fresh.

If people truly liked ee wars you'd all be doing without the equipment incentive.


Well said Grizzy.
Wars equipment rewards wouldn't fix the low participation. Why?

If we had war rewards again, you'd see the same old regular warriors chase top 10/50/100 along with warriors that used to chase wars when we had top 10/100 rewards come back.

Along with war equipment would bring back a lot of players cheating to get them. Remember all the bans and clans that'd cheat to get faster in wars? Yeah. That'd return on a larger scale than it's(if) being done now

War equipment per se wouldn't invigorate players that haven't done a war before to suddenly start warring. That's the problem here. When we say lack of participation, it means, the player base that usually never wars isn't interested in trying out wars for many reasons. Like Bruce said, in the current app scene its tiring for players to spend an hour+ dedicated to a war. It's tedious. Which is a main deterrent for players from trying out wars.
Imagine we had S7 now, what do you think would happen? Like S6 you'd have the same old warriors chasing it. It doesn't exactly bring the players who've never warred into it because they are either ignorant or not interested to try out that aspect of KaW because oh how it's set up. The problem isn't rewards.
What we really need if we're looking to revitalise wars is a better and updated war system. One that is more flexible, takes lesser RL time and so on. One that has a easier learning curve for newbies, but I don't think ATA is going to go down that rabbit hole and try and develop another war system. They tried and they admit it didn't work out very well. They've tried many times. The Primal ways, the rancor wars, the wars with BFA/BFE and then without. Wars that took 4 hours, to 1 hour wars.
Everytime an exploit in the system was found, they'd try changing the war format. The problem in the end lies with the lack of participation. If you ask a player that never wars why they don't, it's usually because they don't have the time to stay dedicated for 1H+ every war or they feel like the learning curve is too large.


The reply from Bruce is spot on. Appreciate him doing that.

Look at it this way, KaW is 8 years old. That's a very long time to be alive and grossing top 200 average in an ever changing app landscape.

KaW has a few years left. Think we should be positive, enjoy the ride, do what makes you happy here. This game like very other game will have to end someday, I'm sure a positive community can help push that date out a little more.

Most of the bugs that I was complaining about? They're fixed now.



Enjoy the ride. The memories from the game are all we'll carry forward when it's over. Cheers.
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Re: HOW MANY MORE NEED TO LEAVE?

Postby Adonis-ICE_MaCHiNE on Jan 13 2018, 12:42am

Maybe Legion is right. It’s sad but I think we have to accept after what Bruce said wars will not be getting overhead or fixed. So if you play Kaw for war I would find another diff game. I’m personally disappointed because it also appears there will be no updates that we have asked for. Something as ridiculously simple as new pots and mith spells which would make a difference to every player, something they already previously released they can’t do. It’s odd and sad.
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Re: HOW MANY MORE NEED TO LEAVE?

Postby xXD3mOnXx on Jan 13 2018, 12:50am

#BringBackWarEq
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Re: HOW MANY MORE NEED TO LEAVE?

Postby llNElll-DEMON-lllNEll on Jan 13 2018, 1:10am

#bringbackwareq
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