Clam wrote:Most of you guys who are saying that you can be hfbc quickly are missing the point.
Not many people want to download a new game and "put in the work" (for two or more months) to credibly compete. People want to feel like they have peers and can compete immediately. Right now, kaw doesn't offer that opportunity.
Devs take notice...Currently, the value proposition for new players is so lacking that generating new players is next to impossible. Advertising, events, PR won't make a difference if your product is undesirable.
Of course, you probably already know this.
This is probably the most useful reply to this thread. Players get thrown into this unable to compete on any level at all, and free to play players have almost no ability to grow unless they slave away at the game (which can be quite unpleasant). You can't raise the roof and not raise the foundation, that's how inflation works.
This concept should be mentioned in the OP or even have a thread of itself. This comment will more than likely go unmentioned by just about anyone browsing through forums.