Epic Battle: Trials Of Destiny

Discussion in 'Ideas + Feature Requests' started by sean893, May 2, 2015.

  1. Part 2 of Trials of Destiny can be viewed here

    Acknowledgement



    I would like to thank all the 7 players who have volunteered their time to join the All-Star Players 2015 on the testing session. I would also like to thank LHL_SirAyden_LHL for taking the time to write the message of choosing a clan member as the Most Valuable Clan Player 2015. Together, their contributions as a community have helped me to finish creating the final and official version of this thread.

    End of Acknowledgement



    Now, without further adieu…

    sean893

    Presents

    Epic Battle: Trials Of Destiny
     
  2. Epic Battle: Trials Of Destiny




    Credits to PublicDomainPictures. I do not own this image even though I made edits on it.

    One epic battle awaits for the best member of clan members of each clan. They are recognized by their family for their consistent contributions to their respective home clans. Together, the best valuable member of a home clan is selected by the majority of the family to take on the most extreme epic battle, harder than anyone can imagine.

    Together, these best members meet each other from different families and will be teaming up to face the insane challenges that are lying ahead. Known for their superior co-ordination and teamwork, these warriors carry themselves with pride and with the weight of hope of their family members.


    How to Enter the Trials of Destiny?



    You must be selected from the majority of your family from your home clan. There may be no minimum requirements to be selected, but on basic you must have the following:

    :arrow: Stayed at home clan for at least 6 months
    :arrow: Be recognized by majority of your clan members for your contributions to your home clan.
    :arrow: Played Kingdoms At War for at least 1 year
    :arrow: Good knowledge and sense of epic battle co-ordination and teamwork


    There will be a vote-casting system where members will vote for any clan member of its family as the “Most Valuable Player/Member”. The vote-caster may have to send the member they choose of, a private message as to why he/she should be chosen as the Most Valuable member of the clan’s family, as the chosen one will be eligible to face the Trials Of Destiny by number of votes.

    You can cast a vote on a chosen member of your clan, and that will count as a vote, ALONG with a private message to the person you choose, why do you choose that player as the most valuable member? The Developers will then determine whether it is a legitimate vote, by looking through the private message that you have sent to that person. It will look like this:


    A private message of LHL_SirAyden_LHL choosing LHL_LegendaryHero_LHL as the Most Valuable Clan Player of 2015.

    After giving the message stated in the screenshot above, the next step is to click Alchemist, and then click the cast button on the spell “Most Valuable Clan Player of 2015”. Upon clicking that, a box will pop up prompting you to type in the username of the player who you choose as the MVP. (IT DOES NOT WORK OUTSIDE YOUR CLAN).

    When casting a vote on the player you choose, there will be a fixed time frame before the spell goes out. This is to determine the final number of votes casted by members. To make sure the votes are casted properly, there must be a private message accompanying the spell. The Developers can then check to see if the vote is deemed valid.

    After the casting system is completed, the chosen player with the highest cast-votes MUST leave its home clan and remain clanless so that the auto-direct to a new clan created by the Developers, named as All-Star Players 2015 takes place. If the chosen member has not left the home clan by its deadline, the player will not be brought to All-Star Players 2015. ONLY ONE PLAYER PER HOME CLAN.

    The clan info of the created clan will look like this:



    You, as the chosen player of your home clan will then team up with other chosen players from different clans. They are all automatically directed to the clan that you are in.





    Their titles represent their home clans. Chosen by the majority of their family, you and they, carry the weight and hopes of family members from all around Kingdoms At War.

    When you get redirected automatically to All-Star Players 2015, you will have a 1 hour and 15 minutes waiting time. (+15 minutes for the epic battle countdown). This will give you the chance to meet and talk with other All-Star chosen players from different families and come up with strategies to overcome the Trials Of Destiny. The epic battle will be automatically started by the Developers or the system on its planned schedule.
     
  3. Phase 1/5





    First: Attack and Assassinate Calydor the Depraved to zero.

    Second: Attack and Assassinate Usaris the Troll King to zero.

    Third: Attack and Assassinate Thorak the Destroyer to zero.

    Fourth: Attack and Assassinate Apheriun the Exile to zero.

    Fifth: Attack and Assassinate Hawthorn The Wretched to zero.

    Sixth: Scout Pathway to zero.

    Phase 1/5 Completion: As soon as you defeated the last monster, the whole surroundings around you starts a blackout and it is now pitch-black. You see a timer starts to count down in front of your eyes.
     
  4. Phase 2/5





    First: Use Item Potion of Sight [​IMG] Invisible Wall to zero.

    Second: Use Item Mystical Hammer [​IMG] at Steel Wall to zero.

    Third: Use Item Seal of Lightning [​IMG] at Seal of the Dark to zero.

    Warning: You must complete Phase 2 before the time clock in the main bar runs out. It acts as a side-time limit to the main time limit of the epic battle. If the time runs out before all three bars are down, you will FAIL this epic battle immediately.







    The previous bars that you have hit, will remain its health from where it was as it will not regenerate. For example, if you hit the Steel Wall until 77,987 HP before it disappears and changes into a different bar, that Steel Wall’s HP will remain from there and when you see it again, you can continue hitting from that point forward.

    Phase 2/5 Completion: You see an exit near forward the light. You and your army exited out of the blackout.
     

  5. Credits to LoggaWiggler. I do not own this image

    Outside the white door, gets you into a new location for the first time that no one else has ever went before. You see a yellow steel fortress, well-fortified and guarded. It looks near impossible to penetrate.

    The fortress that you are going to face, is the last part of your trials with three more phases.


    Phase 3/5





    First(Optional): Attack and Assassinate Green Ghouls to zero. (It Regenerates by 2% every 3 minutes)
    (Will attack or assassinate a clan member every 1 minute/every 10 hits taken)

    Second(Optional): Attack and Assassinate Elven Archers. (It Regenerates by 1% every 4 minutes)
    (Will attack a clan member every 1 minute/every 25 hits taken)

    Third(Optional): Attack and Assassinate Waldhar The Knight to zero. (See under Extra Information for more info about Waldhar)
    Attacking with the item Summon Undead [​IMG] deals 5x DAMAGE.

    Fourth(Optional): Use Item Mind Scream at Oakelis The Magician to zero.
    (See under Extra Information for more info about Oakelis)

    Fifth: Attack and Assassinate Fortress to 66%.
    (The Green Ghouls and Elven Archers MUST reach 0 HP for the Fortress to be vulnerable for hits)

    Waldhar and the Tower Defenses will appear 15 minutes after Phase 3 starts, due to preparation of battle. The Tower Defenses are invulnerable, which means you cannot hit that bar in any way whatsoever.

    Typically, a hit from the Tower Defenses will kill 0.75-5% of a clan member’s soldiers every 5 minutes depending on the player’s defense strength. A hit from the Green Ghouls will kill 0.5% to 3% of troops, and a hit from the Elven Archers kills 0.5% to 3% troops OR 1-5% spies.


    When you receive an incoming attack from an epic battle enemy after some attacks have been done, you will receive a notification like this:

    For the epic Battle Log, it will look like this:

    The white numbers in brackets will be the enemy’s HP of the side bar, while in red is the # of your soldiers or spies you have lost on that attack.

    Phase 3/5 Completion: The heroes guarding the fortress have just sounded the horn of backup. A new hero will arrive after a period of time to further oppose your confront.
     
  6. Phase 4/5





    First(Optional): Attack and Assassinate Green Ghouls to zero. (It Regenerates by 2% every 3 minutes)
    (Will attack or assassinate a clan member every 1 minute/every 10 hits taken)

    Second(Optional): Attack and Assassinate Elven Archers to zero. (It Regenerates by 1% every 4 minutes)
    (Will attack a clan member every 1 minute/every 25 hits taken)

    Third(Optional): Attack and Assassinate Hariric The Giant Monster to zero. (See under Extra Information for more info about Hariric)

    Fourth(Optional): Attack and Assassinate Waldhar The Knight to zero.
    Attacking with the item Summon Undead [​IMG] deals 5x DAMAGE.
    Fifth(Optional): Use Item Mind Scream at Oakelis The Magician to zero.

    Sixth: Attack and Assassinate Fortress to 33%.

    Phase 4/5 Completion: With the very last of the Fortress’s strength, the Green Ghouls and Elven Archers are fully revived and have increased in numbers. Waldhar and Oakelis The Magician was revived as well, and a new hero named Brandon The Elf has arrived. Together, they make one last attempt to stop you.

    The Current # means that the hitpoints left when completed in Phase 3 will remain the same from where it was when Phase 4 starts.
     
  7. Phase 5/5 (FINAL)





    First(Optional): Attack and Assassinate Green Ghouls to zero. (It Regenerates by 2% every 3 minutes)
    (Will attack or assassinate a clan member every 1 minute/every 10 hits taken)

    Second(Optional): Attack and Assassinate Elven Archers to zero. (It Regenerates by 1% every 4 minutes)
    (Will attack a clan member every 1 minute/every 25 hits taken)

    Third(Optional): Attack and Assassinate Brandon The Elf to zero. (See under Extra Information for more info about Brandon)

    Fourth(Optional): Attack and Assassinate Waldhar The Knight to zero.
    Attacking with the item Summon Undead [​IMG] deals 5x DAMAGE.
    Fifth(Optional): Use Item Mind Scream at Oakelis The Magician to zero.

    Sixth: Attack and Assassinate Fortress to zero.

    Mission Completion: The defensive forces and heroes have staggered and fell to the ground. Defeated at last, the fortress has been breached. Your forces have made history by being the first group ever to complete the full Trials of destiny.
     
  8. Extra Information



    The Fortress’s Health is 10,000,000 million (100,000 HP for 1 percent.)

    The time limit for this epic battle is 70 Hours

    From Phase 3 onwards, you will begin to receive incoming hits ;)

    From Phase 3-5, you can get to choose on which target you would like to attack first. Double-click the bar you want to choose as your attack target.

    The Green Ghouls and Elven Archers must die for the Fortress to be vulnerable for hits.

    In start of Phase 3, there will be 15 minutes waiting time before Waldhar The Knight and Tower Defenses join the battle.

    In start of Phase 4, there will be 30 minutes waiting time before Hariric The Giant Monsters joins the battle, whereas in Phase 5 Brandon will join the battle after 15 minutes of waiting time.

    When a side bar that gives incoming dies (zero HP) for example, Green Ghouls’s HP has reached zero, you will no longer receive incomings from that enemy. Similarly for Elven Archers and the Heroes. When their HP reaches 0, they cannot give you any incoming attacks or assassinates until they regenerate or revive.

    STTDM stands for Switch to Tower Defense Mode.
    During Tower Defense Mode ALL Heroes will regenerate 1% of their Health every 2 minutes.

    When Waldhar The Knight appears in battle, as long as he attacks your clan members you will be able to attack him as well. This goes the same for Brandon The Elf. However, if they decide to retreat during battle alive, they will take cover by moving to their fortress. In other words, they will not be able to attack you but you will not be able to attack them either while this happens. Doing so, triggers the Tower Defense Mode and so only the towers will start hitting your clan members. Towers CANNOT function while Waldhar or Brandon is in battle.

    If an enemy hero dies during an epic battle, they will have a cooldown time before they will be revived. These are the time limits that will start counting down after their HP reaches zero:

    :arrow: Waldhar The Knight: 4 hours cooldown
    :arrow: Brandon The Elf: 5 hours
    :arrow: Hariric The Giant Monster: 12 hours

    About the Heroes



    Waldhar The Knight

    Waldhar is a medieval knight, first of the four heroes. Raised from the early generations and trained with years of fighting experience, his golden sword and high vitality level makes him quite the enemy that is skilled on leading his forces and defending many strongholds.

    What Waldhar can do:

    :arrow: Attack a random clan member every 1 minute/5 hits taken. Every 5th hit he takes, he will return attack to the last clan member attacking him.
    :arrow: Swipe Attack: Attacks 15 random clan members at one action (no fixed pattern), killing 2-6% of troops and 2-7% of spies depending on the clan member’s defense and spy defense strength.
    :arrow: Sword Lunge: Unleash a deadly attack against one clan member, killing 50% of their troops in one action. (no fixed pattern, but usually starts when his health reaches below 50%).


    Oakelis The Magician

    Oakelis, second of the 4 heroes is a born magician. Trained with the spells of wizardry and sorceress, she is capable of casting spells that is beyond your imagination. She may be the most vulnerable and easy to get killed among the other three, however her spells are deadly.

    What spells Oakelis can cast:

    Note: Oakelis has no fixed pattern on casting spells, so that means she can cast any of these spells as many times as she likes, unlimited times. (WHILE ALIVE). If she dies while a spell is in effect, all the spells will automatically dispels itself.

    :arrow: Deadly Fire Ball Explosion- Instantly kills 25% of ALL member’s current # of soldiers. If your soldier’s percentage is 100%, you will immediately lose 25% on that one action. This attack will also give you a debuff effect- Burning: Makes your forces regenerate only 3-4% per 5 minutes instead of the normal regen, due to your armies taking unbearable heat.
    :arrow: Shield of Invulnerability- Renders one type of ally invulnerable to be hit for 20 minutes. If she casts that spell on Green Ghouls for example, then the Green Ghouls CANNOT be hit while the Green Ghouls can still give you incomings.

    :arrow: Heal- Recovers 1% of an ally’s health or hitpoints every 1 minute for 15 minutes.
    :arrow: Magic Carpenters- Casting this spell will summon the Magic Carpenters to repair the Fortress’s health, 1% every 5 minutes. This spell lasts for 1 hour.
    :arrow: Haste- Casting this spell on an ally will allow them to give your clan members incoming attacks at a faster rate. If she casts on the Elven Archers for example, the Elven Archers will attack you every 20 SECONDS instead of 1 minute, allowing them to give you 3 incoming hits instead of 1 for 60 seconds. This spell lasts for 30 minutes.
    :arrow: Negative Blessing- Decreases a clan member’s all troop and spy unit strength by 50%. (half the raw stats). This spell will last for 30 minutes.

    Hariric The Giant Monster

    Hariric, third of the four heroes is a gigantic, tall monster that’s 15 times bigger a size of a human being. Although he may be the slowest to attack among the other three, his attack and defense strength is beyond deadly. With his giant armoured body and trained for years, one attack from him can destroy an entire army of enemies.

    What Hariric can do:

    :arrow: Giant Stomp! – Hits one clan member, killing 7-50% of their troops depending on the player’s defense strength.
    :arrow: Curse of the Dead- Hits one clan member, killing 4-15% of their troops and has a chance of putting a silence debuff effect on them, making them unable to talk for 30 minutes.

    When a clan membet gets hit by the Curse Of The Dead and receives the debuff effect, an update will show in Clan Chat. DOES NOT COUNT TOWARDS SILENCE RECORD

    Brandon The Elf

    Brandon, fourth of the 4 heroes belongs to a family of elves. As all the other members of elves were defeated in the past, he has been summoned as a bright beacon of last hope to live the good name of the Elves. He specializes on archery, and with his swift agility and marksmanship, his attacks are not to be taken lightly.

    What Brandon can do:

    :arrow: Double Arrow Strike: Hits 2 random clan members in one action, killing 1-9% of their troops depending on the player’s defense strength.
    :arrow: Arrow Net: Hits a clan member killing 1-2% of their troops, and prevents the clan member from doing any actions for 20 minutes.
    :arrow: Arrow of Mystification: Hits a clan member killing 1-2% of their troops, and causes them to hit different targets instead of the target they want for 30 minutes, should they perform any further action.
     
  9. Epic Battle Completion Rewards



    1 Health Crystal for every 1,000 actions made
    1 Nobility Points for every 500 actions made
    1 Horn of Calydor for 3,000 actions reached.
    1 Seal of the Damned for 4,000 actions reached.
    1-25 Inferno
    1-25 Aqua

    1 of all the banner’s cloths and fragments for 1,000 actions reached.

    Up to 150 of any random 4 PvE item type (DOES NOT MEAN IT DROP ALL 4 TYPES UNLIKE HTE) fragments dropped to create items such as Hunter Trophy, Elernal Flame, etc. Should any PvE events are ongoing at the same time.

    Achievement Level 1: Completed Trials Of Destiny(Provides 1% bonus to ALL 4 types of raw stats for all Active members)

    NOTE: For this All-Star battle, there will be some Epic Battle Rewards you will STILL obtain even though the battle ends up in defeat. You can still get ALL the rewards stated above provided you reach a certain amount of actions. If you made 2,000 actions before the epic battle ends for example, you will obtain 2 Health Crystals, 4 Nobility Points, 2 of all the banner’s cloths and fragments and some Inferno & Aqua. This epic battle rewards the best players of their home clans.

    There will also be THREE other optional rewards available for the player who did the most number of Plunder Earned or Successful Actions. HOWEVER, to distribute these kinds of rewards the epic battle MUST be completed in victory, otherwise there will be no additional bonus rewards.

    Additional Bonus Rewards (IF completed)



    Most Plunder Earned
    1 Seal of The Damned
    2 Horns of Calydor
    3 Golden Crux Chests
    5 Crux Chests
    15 Nobility Points
    Auriferous Gloves
    (Provides a 5% PvE Plunder Bonus. This equipment is permanent)

    Most Successful Actions
    1 Seal of The Damned
    2 Horns of Calydor
    1,000 of ALL POTIONS of EVERY category (attack, defense, spy attack, spy defense)
    3 Golden PvP Crux Chests (200% PvP Plunder Bonus for 2 hours when activated)
    5 PvP Crux Chests (100% PvP Plunder Bonus for 2 hours when activated)
    10 Health Crystals
    Red Gargantuan Armor
    (10,700,400 Attack, 23,285,500 Defense, 7,500,000 Spy Attack, 17,500,000 Spy Defense)
    (This equipment is enchantable up to Level 10).
     
  10. Questions Asked



    Strategies Suggested by Players



    This fun section is made for any players who are willing to pour out any kinds of strategy on taking Trials Of Destiny.
     
  11. My god this is a large post
     
  12. Support, my valiant knight.
     
  13. I am here to read the comments only .
    RustedKnightOfSerenityChump, will read this whole read don't worry.
     
  14. Someone has too much free time on his hands.
     
  15. ^ That's what I was thinking. How do keep churning out these high effort long bbcoded threads daily? I'm not complaining, I just want to know your secret.
     
  16. Damn! Very impressive post! How much damage would someone be able to deal for say an abyss complete spy build/PS1 attack stats? Maybe give an example or compare it to another Eb?
     
  17. Take your current stats for example:

    In Phase 3, you will be able to deal approximately:
    :arrow: 76~150 damage per attack and 400~650 DMG per assas to Green Ghouls.
    :arrow: 104~175 dmg per attack and 475~725 DMG per assas to Elven Archers
    :arrow: 54~77 dmg per attack(there's chances of losing an attack) and 375~550 DMG per assas to Waldhar. (attacking it with the item Summon Undead does five times the normal damage per hit.)
    :arrow: Defeated (Too low atk strength) and 215~303 DMG per assas against Hariric The Giant Monster in Phase 4
    :arrow: 135~185 dmg per atk and 585~835 DMG per assas against Brandon The Elf in Phase 5.

    :arrow: 150~335 dmg per atk and 605~995 dmg per assas on Fortress.

    The monsters in Phase 1's difficulty are in the same difficulty tiers like you players fight everyday. :)
     
  18. Good Thread..Nice Idea but Still Only benifitable to Bigger players..
    I am not complaining But If some work has to be done then it should be done considering Normal-small sized players also..
    As mostly We feel left out & Have no Easy Way to grow quick If we dont want to spend real Money..

    Such eb would only widen the gap between players Size as bigger would keep getting bigger & the Small or medium stat people will be stuck where they are..
    Ideas Which benefit the entire Community regardless of players size & spending Capacity will Be even more appreciated..

    Nice Thinking though :)
     
  19. Ten million health is a lot I do two hundred and one damage but that should be good if the epic battle is half a week long lol.