Modern Day KaW Handbook: REVAMP

Discussion in 'Guides' started by slayerbob, Jun 10, 2014.

  1. Building Strategies

    You have just finished the tutorial and are lost. This is the point of view we will start from. Well congrats on finding your way to this thread, great start! So, if you haven't already use a speaker in world chat and say 'Volley me, new player'. This is your first source of cash. When the world chat finishes you up, hopefully you have a new gold amount of 50 or so million gold. Use this gold to buy up to 9 lands, but don't throw anything on them yet! Make sure you have 9 empty plots of land, exluding your castle. Now that you have 9 lands put a forge on one and upgrade to level 3. Continue that until you are out of gold. Out of gold already?

    Time to go clan hunting. Look through the ads on world chat and find a clan with no stat minimum to join and apply! Hopefully you get a cool clan and they have accepted you. When you are full of troops, unload all of them into the epic battle. With your gold, build one guild and upgrade it to level 2. This way you at least have some spies to work with aswell. With the remaining gold put the rest into an ally. This ally will help you generate a continious gold income when hitting an Epic Battle.

    Cool! You have a pretty good start right? REMEMBER: It takes exactly ONE hour to completely regenerate your troops and spies (unless you have a balanced building giving you two more attacks..this'll take an extra 5 minutes). When full, unload both troops and spies into your epic battle. Save all the gold you have until the epic battle has been finished, with the gold total build a forge level 3 and put the rest into an ally. Keep repeating this until you have no more empty lands.

    No more empty lands? Start buying them! Buy lands up until they cost more than your guild's upgrade. By this time you should be doing Epic Battle's in the second tier. Once you have about 100k attack, you can either start making guild's and upgrading them to level 3, or continue with forges; both startegy works fine. Continue to make gold, but do NOT sell allies for upgrades :!: You need these allies for MAX PLUNDER (see the Max Plunder thread for more info, under startegty). When you have 20 lands with buildings on them, it is time to max level all your guilds. Finish that up and move on.

    You should be on to tier 3 epics at this point. Kay, now start with tier 3 buildings! When you have 1.33b gold on hand AND max plunder, start to replace your FORGES with them...LEVEL 3 TIER 3 ONLY. That is important, do not replace a forge with anything less then level 3. Do this until all forges are level 3. When you have that finished, buy your last 5 lands and throw a tier 3 building on them. You will have LLC in no time! :mrgreen:

    This is where it starts to be a time consuming process. Your highlands will begin to grow in cost as you go quite fast, so be patiant. Begin to buy your highlands up until you have 4 highlands purchased (place level 4 guilds on all of them). Your next land will cost around the price as a level 3 T4 building. This is when you want to start replacing your t3 buildings with t4, LEVEL 3 NOTHING LESS. When you are LLBC, you are ready to move on to your last 21 lands.

    Now that you are LLBC, move on to t4 or t5 epics. 21 lands to go, no sweat. Begin by saving up enough gold to buy your next land. Throw a guild level 4 on that bad boy, and continue this until you have 10 highlands bought. The reason you are putting so many guilds on is because they offer you the best plunder to a cheap price! This is the tricky part...You have 35 lands total, your next land is 25b. You can either A. Continue the process you are doing now until you buy all your highlands, or B. When you save up 25b, replace your guilds on highlands with a level 1 t5 building. These buildings offer awesome plunder bonuses and huge stat bonuses..They are quite expensive this is why you only need to put a level 1 on instead of straight to level 3. If you choose to do plan B, keep going.

    Plan B, Keep replacing your guilds on highlands to t5 buildings, HIGHLANDS ONLY (low lands do not support t5). When you have all guilds replaced start buying lands. Buy a land and you can either throw a guild on it level 4 for plunder, or save up for t5 building and save yourself a bill. Either way, you will be placing a t5 on it at some point. Continue this until you have the land that costs 50b or more.

    You reached 50b for your land. Start upgrading all your t5 buildings to level 2, oh yeah! If you have volaries (t3 spy building), you should upgrade those aswell. Just repeat the process of upgrading your t5's to level 2 until all are upgraded. Once you upgrade them all, start buying a land, and throwing a t5 on there, aswell as getting it level 2. I highly reccommend doing this until you have all highlands, considerin the upgrade to level 3 is 100b. You may either do that startegy to getting all your lands out of the way...or you can upgrade them when your lands become higher than the 100b upgrade, completely your choice.

    FINALLY!! HLBC!
    Congrats..Gold is now easy to make, but you still got big numbers to go till HFBC. Unlocked at HL 15, I highly doubt you didn't go into these lands when you were in the middle of HLBC. Well, wherever you are at, I strongly recommend buying your lands up until they cost 200b and greater. At this point, start building a strong ally market. You will start to get a large influx of gold daily, and at that you will find your lands/buildings are a small hit to take, but worth it at that point. Good luck!

    IMPORTANT NOTICE: Make sure you always maintain MAX PLUNDER before buying your land or upgrading! This is huge :!: :!: :!:

    This is the easiest way to HFBC. Good luck my fellow KaWee!
     
  2. Allies/Volleying

    Volleying Allies Volleying allies is one of the best ways of making money. In order to volley an ally, you need 3 or more people. 1 person to be bought and 2 or more people who hire. How it works is player A buys player B and then player C buys player B then player A buys player B back then player C buys player B back. This continues until player B is at a certain price point.

    Every time you hire an ally, the price of that ally goes up by 5% As such, whenever you hire an ally an it gets hired away, you get 1.6% more gold then before. So as an example, you buy an ally that costs 100 gold. After you hire that ally, it costs 105 gold. The price continues to go up by 5% every time it is hired. The profit is now announced in your notifications when your ally is hired.

    As such, you can make lots of gold from hiring/volleying allies. Please note that it can take up to 2 seconds until you can re-hire an ally.

    Dropping Allies Dropping allies isn't worth doing. If you just bought that ally today, you will only receive 4.5% of that ally's price. The price of your drop will continue to raise however. The longer you own that ally (in days) will make the drop refund increase by 4.5% up to 60% (will take 15 days to get that %).

    General Uses/Benefits of Allies

    Uses of Allies- People use allies for a lot of things. You can use them for banking your money, volleying, getting stronger, and getting higher plunder!

    Benefits of Allies- Benefits of having allies are more money from attacks. That meaning, you will receive ALLIED PLUNDER when you have a successful hit against an Epic Battle or opposing player. Another HUGE benefit is allies give you strength! This strength is determined by the magic number .02%. Yup, you will receive .02% of your ally stats tacked on to YOUR RAW stats. I.e. You have 1m attack stats. You hire an ally with 1m attack stats. Your raw attack stats is 1.02m.

    Max Plunder Having Max Plunder is key to progressing in Kingdoms at War. In order to get it, you must have lots and lots of gold in allies. Plunder is the bonus from your allies. You can tell when you have max plunder when you attack an enemy, buy an ally, attack the same enemy, and your "bonus from allies" doesn't go up. Here is a picture of an attack.

    [​IMG]

    Some players like to think if you multiply your combined stat total by 5500, this will be the number needed in allies to obtain max plunder.