indi war 'matchup to start delay' rethink 1 hour too long!?

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indi war 'matchup to start delay' rethink 1 hour too long!?

Postby xWarRocketAJAXx on Sep 26 2018, 1:18am

Start delay rethink...1 hour too long!!

I propose the start time for the classic indi to be reduced to 30 mins wait and even 15 mins at weekends to encourage greater participation - this is ample time to set a war plan and with b2b events these days makes sense.

Ajax
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby Dave on Sep 26 2018, 1:26am

I can refer this direct to devs if you would like?
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby golthar on Sep 26 2018, 2:23am

No support.

The time is needed for wcs and trackers to get get ready for the war, especially since it often takes as much as 15 minutes for the full rosters to even show.
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby oG-28 on Sep 26 2018, 3:12am

golthar wrote:No support.

The time is needed for wcs and trackers to get get ready for the war, especially since it often takes as much as 15 minutes for the full rosters to even show.


71 minutes is too long though.
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby NotTom on Sep 26 2018, 3:43am

golthar wrote:No support.

The time is needed for wcs and trackers to get get ready for the war, especially since it often takes as much as 15 minutes for the full rosters to even show.


Agreed. I haven’t WC’d in a long time now, but always used every minute of the prep time to perfect my plan... Even badly skewed wars can be won with a good plan!
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby JKKocamo on Sep 26 2018, 4:20am

45 minutes would be ample though. 30min to set up15 mins to brief
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby IllIll_BlackHandLegion_IllIlI on Sep 26 2018, 9:58am

golthar wrote:No support.

The time is needed for wcs and trackers to get get ready for the war, especially since it often takes as much as 15 minutes for the full rosters to even show.


As a former wc/tracker, this is true
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby TheWolfOfKaWStreet on Sep 26 2018, 11:27am

JKKocamo wrote:45 minutes would be ample though. 30min to set up15 mins to brief

I agree with this, especially since wars are about 11v11 now a days.
Back then when wars were 25v25 more time was needed to size up the rosters and pick a strategy.
45 minutes is plenty time.
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby LordSavan on Sep 26 2018, 7:05pm

IllIll_BlackHandLegion_IllIlI wrote:
golthar wrote:No support.

The time is needed for wcs and trackers to get get ready for the war, especially since it often takes as much as 15 minutes for the full rosters to even show.


As a former wc/tracker, this is true


As a former wc, I can state with confidence that no one in indy follows the plan anyway- 30 mins would be fine.
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Re: indi war 'matchup to start delay' rethink 1 hour too long!?

Postby illIIlIHOLYIlIIlDOMOIlIlIIi on Sep 26 2018, 7:07pm

Dave wrote:I can refer this direct to devs if you would like?



Yes run it up the flag pole called Winston and see if he gives answer. Then lock this
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