War Proposal To Satisfy Everyone

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Re: War Proposal To Satisfy Everyone

Postby iG_Bachkeda_iG on Feb 23 2018, 3:15pm

Finbarre wrote:ATA profits were based on OSW ...PERIOD. And the vast majority of those profits are a result of collusion between those who did bot and ATA, anyone who thinks otherwise or cant see it is naive and/or a hypocrite. They sold out the long term for short term profits. If what Ecstasy posted on ATA profits for each game is accurate then this thing is really really over. 60k for Jan 2018 in game purchases for ATA ....what do you think they pay for the servers? Its no wonder there is no dev team for KAW anymore. They literally cant afford it.

Get contact info for the KAW friends you do want to keep in touch with. This is literally end times.

Im surprised Bruce still has a job
.

Another statless alt
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Re: War Proposal To Satisfy Everyone

Postby Finbarre on Feb 23 2018, 4:01pm

Bachkeda wrote:
Finbarre wrote:ATA profits were based on OSW ...PERIOD. And the vast majority of those profits are a result of collusion between those who did bot and ATA, anyone who thinks otherwise or cant see it is naive and/or a hypocrite. They sold out the long term for short term profits. If what Ecstasy posted on ATA profits for each game is accurate then this thing is really really over. 60k for Jan 2018 in game purchases for ATA ....what do you think they pay for the servers? Its no wonder there is no dev team for KAW anymore. They literally cant afford it.

Get contact info for the KAW friends you do want to keep in touch with. This is literally end times.

Im surprised Bruce still has a job
.

Another statless alt



Yes Man!
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Re: War Proposal To Satisfy Everyone

Postby Athena on Feb 23 2018, 4:25pm

Just limit bfe/ bfa/ charms based on cs

No 50mcs or less should have 1Tcs in bfa or more than that in bfe.

Ridiculous.
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Re: War Proposal To Satisfy Everyone

Postby Ashvar on Feb 23 2018, 4:32pm

Couple of things from someone who was actually there when what you describe happened:
It worked because size was capped but it did not make as much money for the devs
I don’t believe that forcing people to fight will work but incentives will. Give people who win a certain number of wars building token and unique top tier equipment- 2 to 3 times as powerful as what you’ll put out this season. People will war


XxXbatdogXxX wrote:No support, devs already tried the "Suck it up method" a few years back with the ice shard promo. For those who do not remember it. It was a pure PvP promo that opted in EVERYONE against there will. That lasted all but 2 days then the devs were forced to put in a "Opt out" option.

Punishing Pve players is a fast was to ensure this game will die. Who will stick around & spend money when their forced to war against their will or take a plunder cut because they choose to fight against it.

Let's talk a little history shall we, Kaw was built on PvP only. How well did this work? It didn't, new players were forced to fight players that were larger & significantly more experienced. This alone made most just delete the app & never come back. While I'm sure Xtals were still being bought, the sales couldn't have been massive.

PvE was introduced, to help players grow. In a way that's the job it still provides today. Hte/Zta/Nk, these three ebs alone count for a massive chunk of Kaws revenue. PvE offers something for everyone, easy gold for upgrades, a way to pin in a fight, hell it provides strip funds.

So, before crying that players who choose not to PvP will not participate. Try adding things that might entice them to do so while making it their choice.
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Re: War Proposal To Satisfy Everyone

Postby XxXbatdogXxX on Feb 24 2018, 6:28am

Ashvar wrote:Couple of things from someone who was actually there when what you describe happened:
It worked because size was capped but it did not make as much money for the devs
I don’t believe that forcing people to fight will work but incentives will. Give people who win a certain number of wars building token and unique top tier equipment- 2 to 3 times as powerful as what you’ll put out this season. People will war


XxXbatdogXxX wrote:No support, devs already tried the "Suck it up method" a few years back with the ice shard promo. For those who do not remember it. It was a pure PvP promo that opted in EVERYONE against there will. That lasted all but 2 days then the devs were forced to put in a "Opt out" option.

Punishing Pve players is a fast was to ensure this game will die. Who will stick around & spend money when their forced to war against their will or take a plunder cut because they choose to fight against it.

Let's talk a little history shall we, Kaw was built on PvP only. How well did this work? It didn't, new players were forced to fight players that were larger & significantly more experienced. This alone made most just delete the app & never come back. While I'm sure Xtals were still being bought, the sales couldn't have been massive.

PvE was introduced, to help players grow. In a way that's the job it still provides today. Hte/Zta/Nk, these three ebs alone count for a massive chunk of Kaws revenue. PvE offers something for everyone, easy gold for upgrades, a way to pin in a fight, hell it provides strip funds.

So, before crying that players who choose not to PvP will not participate. Try adding things that might entice them to do so while making it their choice.


If you was there, then you know that growing was next to impossible. Speaking from the point of osw & war experience. It's a rough slow road, players that established their build made alts of varying sizes just to negate that cap. Fact remains, pve was brought in to keep this game alive. Only reason Kaws still around is because Nk/Hte/Zta pratically fund the game. I was around before hte, xtals were not bought by the hundreds like they are now. They turned hte into a permanent thing after it was supposed to be "one weekend only". Simply because it was a massive incentive for people to spend money.

Pure PvP would kill this game, huge accounts would funnel funds to alts & huge spenders could afford to keep you from growing. While PvE is seen as evil, it's a nessacary evil to keep this game going.
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Re: War Proposal To Satisfy Everyone

Postby LordSavan on Feb 24 2018, 7:39am

XxXbatdogXxX wrote:
Ashvar wrote:Couple of things from someone who was actually there when what you describe happened:
It worked because size was capped but it did not make as much money for the devs
I don’t believe that forcing people to fight will work but incentives will. Give people who win a certain number of wars building token and unique top tier equipment- 2 to 3 times as powerful as what you’ll put out this season. People will war


XxXbatdogXxX wrote:No support, devs already tried the "Suck it up method" a few years back with the ice shard promo. For those who do not remember it. It was a pure PvP promo that opted in EVERYONE against there will. That lasted all but 2 days then the devs were forced to put in a "Opt out" option.

Punishing Pve players is a fast was to ensure this game will die. Who will stick around & spend money when their forced to war against their will or take a plunder cut because they choose to fight against it.

Let's talk a little history shall we, Kaw was built on PvP only. How well did this work? It didn't, new players were forced to fight players that were larger & significantly more experienced. This alone made most just delete the app & never come back. While I'm sure Xtals were still being bought, the sales couldn't have been massive.

PvE was introduced, to help players grow. In a way that's the job it still provides today. Hte/Zta/Nk, these three ebs alone count for a massive chunk of Kaws revenue. PvE offers something for everyone, easy gold for upgrades, a way to pin in a fight, hell it provides strip funds.

So, before crying that players who choose not to PvP will not participate. Try adding things that might entice them to do so while making it their choice.


If you was there, then you know that growing was next to impossible. Speaking from the point of osw & war experience. It's a rough slow road, players that established their build made alts of varying sizes just to negate that cap. Fact remains, pve was brought in to keep this game alive. Only reason Kaws still around is because Nk/Hte/Zta pratically fund the game. I was around before hte, xtals were not bought by the hundreds like they are now. They turned hte into a permanent thing after it was supposed to be "one weekend only". Simply because it was a massive incentive for people to spend money.

Pure PvP would kill this game, huge accounts would funnel funds to alts & huge spenders could afford to keep you from growing. While PvE is seen as evil, it's a nessacary evil to keep this game going.




This game isnt going. Its become the very definition of redundant. I like the idea, but a simplier one, that i suggested years ago, would be to make the br bonus come from a war. This would guarantee clans war every other day, win or lose. People dont like new growth either, but theyll do it for a plunder bonus. 7% for the loser, 13% for the winner.
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Re: War Proposal To Satisfy Everyone

Postby TheWolfOfKaWStreet on Feb 24 2018, 8:41am

Wanna know when I knew this game was done for.
1. The "KaW Road Map" they hyped up for so long and never delivered.
2. When they made HTE a permanent, 24/7 EB instead of a special weekend promo EB. At that very moment, this game became a short term cash cow (that was 3ish years ago), hate to say it friends but that short term period is slowly grinding to a halt and ALREADY we are seeing the disastrous effects (gold inflation, even Equipment/Charm/Furniture inflation, Case openings, disparity of CS due to outrageous lands).

Prepare accordingly friends.
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Re: War Proposal To Satisfy Everyone

Postby TheWolfOfKaWStreet on Feb 24 2018, 8:43am

TheWolfOfKaWStreet wrote:Wanna know when I knew this game was done for.
1. The "KaW Road Map" they hyped up for so long and never delivered.
2. When they made HTE a permanent, 24/7 EB instead of a special weekend promo EB. At that very moment, this game became a short term cash cow (that was 3ish years ago), hate to say it friends but that short term period is slowly grinding to a halt and ALREADY we are seeing the disastrous effects (gold inflation, even Equipment/Charm/Furniture inflation, Case openings, disparity of CS due to outrageous lands).

Prepare accordingly friends.


For reference I am not against these kind of EBs but when they were made full time 24/7 then the intent was tainted by greed and thus it rotted everything.
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Re: War Proposal To Satisfy Everyone

Postby DrunkenBoss on Feb 24 2018, 4:51pm

CrAzyTriStEn wrote:
XxXbatdogXxX wrote:No support, devs already tried the "Suck it up method" a few years back with the ice shard promo. For those who do not remember it. It was a pure PvP promo that opted in EVERYONE against there will. That lasted all but 2 days then the devs were forced to put in a "Opt out" option.

Punishing Pve players is a fast was to ensure this game will die. Who will stick around & spend money when their forced to war against their will or take a plunder cut because they choose to fight against it.

Let's talk a little history shall we, Kaw was built on PvP only. How well did this work? It didn't, new players were forced to fight players that were larger & significantly more experienced. This alone made most just delete the app & never come back. While I'm sure Xtals were still being bought, the sales couldn't have been massive.

PvE was introduced, to help players grow. In a way that's the job it still provides today. Hte/Zta/Nk, these three ebs alone count for a massive chunk of Kaws revenue. PvE offers something for everyone, easy gold for upgrades, a way to pin in a fight, hell it provides strip funds.

So, before crying that players who choose not to PvP will not participate. Try adding things that might entice them to do so while making it their choice.

Its only a one hour war once ever couple days, and you don't even actually have to do it. Ebs provide gold, I don't see the problem.


Don’t see the problem? What about those pushing there 30T+ upgrades that they need over a week to save for?
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