War Proposal To Satisfy Everyone

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War Proposal To Satisfy Everyone

Postby CrAzyTriStEn on Feb 20 2018, 9:06pm

This here is the holy grail to Kaws players. The war system obviously is in decline and always has been. Here is what I propose to possibly not only make new warriors, but to change other aspects of the game that some people have been nagging about.

I believe a system in which clans are forced to participate in wars(would have to be lowland wars) would make more people interested, if not, too bad. If a clan simply doesenter want to war, they can have a neutrality button, but havin this on reduces eb plunder by, let's say 20% as of now (must be on for a week once set and they shall not war during that time)

Clans within top 500 lb must participate in this system, wars are required for non neutral clan once every 3-5 days. Pick chosen warriors and participation will be better and it will actualy be kingdoms at war.

Clans hoppers will lose that 15-20% as some seem to think these players are a problem. Support it, or improvise on it, reject it, I'm just saying this wouldn't be too hard a system to create and play by.

Winning wars will stI'll give plunder bonus, but now will add that percentage to event drops from ebs, and will recieve a significant amount of event items for winning.

Edit* Premium ebs keep their value.
Last edited by CrAzyTriStEn on Feb 21 2018, 8:33am, edited 1 time in total.
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Re: War Proposal To Satisfy Everyone

Postby -grizzy- on Feb 20 2018, 10:47pm

Yeh forcing people to do something they don't like will definitely fix kaw.
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Re: War Proposal To Satisfy Everyone

Postby IlTRlI_Engineering_Fail_IlTRlI on Feb 20 2018, 10:58pm

Seems OK. It's a case of "suck it up,and do it". The only problem now is for ATA to actually implement it
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Re: War Proposal To Satisfy Everyone

Postby xXD3mOnXx on Feb 20 2018, 11:21pm

Not happening. Would upset the only part of kaw that still exists (Eb fairies) and thats the last thing ATA wants.
Never mind the fact that they have abandoned this dying game.
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Re: War Proposal To Satisfy Everyone

Postby DRDEATH69 on Feb 20 2018, 11:34pm

Take your EE tears elsewhere......you’ve had your day in the sun with your specialness.....
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Re: War Proposal To Satisfy Everyone

Postby Green-Echo4Legend on Feb 21 2018, 1:59am

Wouldn’t satisfy anyone. Game mechanics are broken. Way too many things need to be implemented to fix wars. Consider thy only like 1% of kaw wars and that only 5% MAX want to war but don’t cuz the mechanics are broken. Also the top 500 clans would be ALL the remaining active clans in game. Absolutely no one in game wants forced wars and reduced eb plunder would make all the spenders quit. Your “fix” would kill the game in 5 days or less back to the drawing board OP.
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Re: War Proposal To Satisfy Everyone

Postby XxXbatdogXxX on Feb 21 2018, 5:08am

No support, devs already tried the "Suck it up method" a few years back with the ice shard promo. For those who do not remember it. It was a pure PvP promo that opted in EVERYONE against there will. That lasted all but 2 days then the devs were forced to put in a "Opt out" option.

Punishing Pve players is a fast was to ensure this game will die. Who will stick around & spend money when their forced to war against their will or take a plunder cut because they choose to fight against it.

Let's talk a little history shall we, Kaw was built on PvP only. How well did this work? It didn't, new players were forced to fight players that were larger & significantly more experienced. This alone made most just delete the app & never come back. While I'm sure Xtals were still being bought, the sales couldn't have been massive.

PvE was introduced, to help players grow. In a way that's the job it still provides today. Hte/Zta/Nk, these three ebs alone count for a massive chunk of Kaws revenue. PvE offers something for everyone, easy gold for upgrades, a way to pin in a fight, hell it provides strip funds.

So, before crying that players who choose not to PvP will not participate. Try adding things that might entice them to do so while making it their choice.
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Re: War Proposal To Satisfy Everyone

Postby Titan_God on Feb 21 2018, 7:43am

Forcing players to do anything is not a positive avenue to bring change. The war system itself needs fixed and incentives re-established to bring people back to warring like the days of old.
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Re: War Proposal To Satisfy Everyone

Postby Amish_chainsaw on Feb 21 2018, 8:38am

I like the new kingdoms at ikea. What’s this war you talk about? Does it drop lampshades or throw pillows? That’s what I really need.
(End sarcasm)
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Re: War Proposal To Satisfy Everyone

Postby CrAzyTriStEn on Feb 21 2018, 8:48am

XxXbatdogXxX wrote:No support, devs already tried the "Suck it up method" a few years back with the ice shard promo. For those who do not remember it. It was a pure PvP promo that opted in EVERYONE against there will. That lasted all but 2 days then the devs were forced to put in a "Opt out" option.

Punishing Pve players is a fast was to ensure this game will die. Who will stick around & spend money when their forced to war against their will or take a plunder cut because they choose to fight against it.

Let's talk a little history shall we, Kaw was built on PvP only. How well did this work? It didn't, new players were forced to fight players that were larger & significantly more experienced. This alone made most just delete the app & never come back. While I'm sure Xtals were still being bought, the sales couldn't have been massive.

PvE was introduced, to help players grow. In a way that's the job it still provides today. Hte/Zta/Nk, these three ebs alone count for a massive chunk of Kaws revenue. PvE offers something for everyone, easy gold for upgrades, a way to pin in a fight, hell it provides strip funds.

So, before crying that players who choose not to PvP will not participate. Try adding things that might entice them to do so while making it their choice.

Its only a one hour war once ever couple days, and you don't even actually have to do it. Ebs provide gold, I don't see the problem.
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