HIT RATIO / DTS / Roster Stacking guide for matches

Discussion in 'Wars' started by Whiskey_Throttle, Feb 9, 2014.

  1. Its quite simple really. Wow this is old

    DTS MECHANICS(give or take 200k DTS STRENGTH)

    measured using this formula
    (BFA÷50)+cs=DTS STRENGTH

    DTS STRENGTH RANGES (attackers size)
    1 = 2m-3m
    2 = 3m-5m
    3 = 5m-12m
    4 = 12m-18m
    5 = 18m-28m
    6 = +28m
    7 =

    HIT RANGES (defender size)
    # 1 = 300K-12M ::
    2 = 600K-18M ::
    3 = 2M-28M ::
    4 = 3M- (about)top 50 :
    5 = 5m-(about)top 10
    6 = 12m - #2
    7 =

    SUMMARY

    1 = 2m to 3m can hit 300k to 12m
    2 = 3m to 5m can hit 600k to 18m
    3 = 5m to 12m can hit 2m to 28m
    4 = 12m to 18m can hit 3m to LB~50
    5 = +18m can hit 5m to LB~10
    6 = +28m can hit 12m to LB~2
    7 = Redstar?

    THERE YOU GO. THE DTS/ HIT RATIO MECHS.
    idk whats gonna happen now that this info is public.
     
  2. Ty mate. Been trying to figure out the ration for awhile.
     
  3. Unfortunately that isn't the only factor involved and you know it OP. Like you said BFA/BFE are unaccounted for which play a large part in algorithm.
     
  4. Imma go farm me some noobs
     
  5. Your mom is my hit ratio.
     
  6. Bump for devs to comment on
     
  7. You can hit practically 6x above your CS and 6x bellow.
     
  8. DTS MECHANICS

    measured using this formula
    (BFA÷50)+cs=DTS STRENGTH

    DTS STRENGTH RANGES (attackers size)
    1 = 2m-3m
    2 = 3m-5m
    3 = 5m-12m
    4 = 12m-18m
    5 = 18m-28m
    6 = +28m
    7 =

    HIT RANGES (defender size) DTS STRENGTH
    # 1 = 300K-12M ::
    2 = 600K-18M ::
    3 = 2M-28M ::
    4 = 3M- (about)top 50 :
    5 = 5m-(about)top 10
    6 = 12m - #2
    7 =

    1 = 2m to 3m can hit 300k to 12m
    2 = 3m to 5m can hit 600k to 18m
    3 = 5m to 12m can hit 2m to 28m
    4 = 12m to 18m can hit 3m to LB~50
    5 = +18m can hit 5m to LB~10
    6 = +28m can hit 12m to LB~2
    7 = Redstar?
     
  9. Bump and requesting sticky
     
  10. You dont just "request" a sticky
     
  11. Also hit ratio varies upon bfe/bfa also
     
  12. Only bfa and cs are factors.as shown in the formula
     
  13. Bump because its very helpful when building rosters to match with clans doing Rancor wars. Especially when devs say to copy rosters of clans 1-5 ranks above or below you in their strength list
     
  14. BFE only affects success chance, not hit range. Take off all of your equip and your hit range does not change.
     
  15. Lol this information isn't correct.. check your numbers again.
     
  16. Did you test this...


    -infinity
     
  17. Yes i have tested countless times and those numbers are correct. There is very little room above and below each ranges limits. It is 98% accurate
     
  18. 14.3mil cs, I just hit a 2.7mil cs. Try again.